00001 /************************************************************************/ 00002 /* schlange.h */ 00003 /* Abstract class for Snakes */ 00004 /* @author Georg Martius */ 00005 /* */ 00006 /************************************************************************/ 00007 /*************************************************************************** 00008 * Copyright (C) 2005 by Robot Group Leipzig * 00009 * martius@informatik.uni-leipzig.de * 00010 * fhesse@informatik.uni-leipzig.de * 00011 * der@informatik.uni-leipzig.de * 00012 * * 00013 * This program is free software; you can redistribute it and/or modify * 00014 * it under the terms of the GNU General Public License as published by * 00015 * the Free Software Foundation; either version 2 of the License, or * 00016 * (at your option) any later version. * 00017 * * 00018 * This program is distributed in the hope that it will be useful, * 00019 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00020 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00021 * GNU General Public License for more details. * 00022 * * 00023 * You should have received a copy of the GNU General Public License * 00024 * along with this program; if not, write to the * 00025 * Free Software Foundation, Inc., * 00026 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00027 * * 00028 * $Log: schlange.h,v $ 00029 * Revision 1.15.4.7 2006/03/30 12:34:56 martius 00030 * documentation updated 00031 * 00032 * Revision 1.15.4.6 2006/03/29 15:08:54 martius 00033 * getMainPrimitive is public now 00034 * 00035 * Revision 1.15.4.5 2006/02/23 18:05:04 martius 00036 * friction with angularmotor 00037 * 00038 * Revision 1.15.4.4 2006/02/01 18:33:40 martius 00039 * use Axis type for Joint axis. very important, since otherwise Vec3 * pose is not the right direction vector anymore 00040 * 00041 * Revision 1.15.4.3 2005/12/30 22:53:13 martius 00042 * removed parentspace! 00043 * 00044 * Revision 1.15.4.2 2005/12/29 16:45:46 martius 00045 * does not inherit from Roboter 00046 * moved to osg 00047 * 00048 * 00049 * * 00050 ***************************************************************************/ 00051 #ifndef __SCHLANGE_H 00052 #define __SCHLANGE_H 00053 00054 #include<vector> 00055 #include<assert.h> 00056 00057 #include"primitive.h" 00058 #include "joint.h" 00059 #include "angularmotor.h" 00060 00061 #include "oderobot.h" 00062 #include <selforg/configurable.h> 00063 00064 namespace lpzrobots { 00065 00066 typedef struct { 00067 public: 00068 int segmNumber; //< number of snake elements 00069 double segmLength; //< length of one snake element 00070 double segmDia; //< diameter of a snake element 00071 double segmMass; //< mass of one snake element 00072 double motorPower; //< power of the motors / servos 00073 double sensorFactor; //< scale for sensors 00074 double frictionGround; //< friction with ground 00075 double frictionJoint; //< friction within joint 00076 double jointLimit; //< maximal angle for the joints (M_PI/2 = 90 degree) 00077 } SchlangeConf; 00078 00079 00080 /** 00081 * This is a class, which models a snake like robot. 00082 * It consists of a number of equal elements, each linked 00083 * by a joint 00084 **/ 00085 class Schlange: public OdeRobot, public Configurable 00086 { 00087 protected: 00088 00089 bool created; 00090 00091 vector <Primitive*> objects; 00092 vector <Joint*> joints; 00093 vector <AngularMotor*> frictionmotors; 00094 SchlangeConf conf; 00095 00096 public: 00097 Schlange ( const OdeHandle& odeHandle, const OsgHandle& osgHandle, 00098 const SchlangeConf& conf, const char* name); 00099 00100 static SchlangeConf getDefaultConf(){ 00101 SchlangeConf conf; 00102 conf.segmNumber = 10; // number of snake elements 00103 conf.segmLength = 0.8; // length of one snake element 00104 conf.segmDia = 0.2; // diameter of a snake element 00105 conf.segmMass = 0.4; // mass of one snake element 00106 conf.motorPower = 1; // power of the servos 00107 conf.sensorFactor = 1; // scale for sensors 00108 conf.frictionGround = 1.0; // friction with ground 00109 conf.frictionJoint = 0.1; // friction within joint 00110 conf.jointLimit = M_PI/4; 00111 return conf; 00112 } 00113 00114 virtual ~Schlange(); 00115 00116 00117 /** sets the pose of the vehicle 00118 @param pose desired 4x4 pose matrix 00119 */ 00120 virtual void place(const osg::Matrix& pose); 00121 00122 /// update all primitives and joints 00123 virtual void update(); 00124 00125 /** 00126 *This is the collision handling function for snake robots. 00127 *This overwrides the function collisionCallback of the class robot. 00128 *@param data 00129 *@param o1 first geometrical object, which has taken part in the collision 00130 *@param o2 second geometrical object, which has taken part in the collision 00131 *@return true if the collision was threated by the robot, false if not 00132 **/ 00133 virtual bool collisionCallback(void *data, dGeomID o1, dGeomID o2); 00134 00135 static void mycallback(void *data, dGeomID o1, dGeomID o2); 00136 00137 virtual void doInternalStuff(const GlobalData& global); 00138 00139 /** 00140 *Reads the actual motor commands from an array, 00141 *an sets all motors of the snake to this values. 00142 *It is an linear allocation. 00143 *@param motors pointer to the array, motor values are scaled to [-1,1] 00144 *@param motornumber length of the motor array 00145 **/ 00146 virtual void setMotors ( const motor* motors, int motornumber ) = 0; 00147 00148 /** 00149 *Writes the sensor values to an array in the memory. 00150 *@param sensors pointer to the array 00151 *@param sensornumber length of the sensor array 00152 *@return number of actually written sensors 00153 **/ 00154 virtual int getSensors ( sensor* sensors, int sensornumber ) = 0; 00155 00156 /** returns number of sensors 00157 */ 00158 virtual int getSensorNumber() = 0; 00159 00160 /** returns number of motors 00161 */ 00162 virtual int getMotorNumber() = 0; 00163 00164 /** returns a vector with the positions of all segments of the robot 00165 @param poslist vector of positions (of all robot segments) 00166 @return length of the list 00167 */ 00168 virtual int getSegmentsPosition(vector<Position> &poslist); 00169 00170 /// returns the name of the object (with version number) 00171 virtual paramkey getName() const { return name; } 00172 00173 /** The list of all parameters with there value as allocated lists. 00174 */ 00175 virtual paramlist getParamList() const; 00176 00177 virtual paramval getParam(const paramkey& key) const;; 00178 00179 virtual bool setParam(const paramkey& key, paramval val); 00180 00181 /** the main object of the robot, which is used for position and speed tracking */ 00182 virtual Primitive* getMainPrimitive() const { 00183 if(!objects.empty()){ 00184 // int half = objects.size()/2; 00185 // return (objects[half]); 00186 return (objects[0]); 00187 }else return 0; 00188 } 00189 protected: 00190 00191 /** creates vehicle at desired pose 00192 @param pose 4x4 pose matrix 00193 */ 00194 virtual void create(const osg::Matrix& pose); 00195 virtual void destroy(); 00196 }; 00197 00198 } 00199 00200 #endif