00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * * 00007 * This program is free software; you can redistribute it and/or modify * 00008 * it under the terms of the GNU General Public License as published by * 00009 * the Free Software Foundation; either version 2 of the License, or * 00010 * (at your option) any later version. * 00011 * * 00012 * This program is distributed in the hope that it will be useful, * 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00015 * GNU General Public License for more details. * 00016 * * 00017 * You should have received a copy of the GNU General Public License * 00018 * along with this program; if not, write to the * 00019 * Free Software Foundation, Inc., * 00020 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00021 * * 00022 * $Log: formel1.h,v $ 00023 * Revision 1.2.4.5 2006/03/30 12:34:56 martius 00024 * documentation updated 00025 * 00026 * Revision 1.2.4.4 2006/01/12 14:47:47 martius 00027 * just taken from nimm4 00028 * 00029 * Revision 1.2.4.3 2005/11/16 11:26:52 martius 00030 * moved to selforg 00031 * 00032 * Revision 1.2.4.2 2005/11/15 12:29:26 martius 00033 * new selforg structure and OdeAgent, OdeRobot ... 00034 * 00035 * Revision 1.2.4.1 2005/11/14 17:37:17 martius 00036 * moved to selforg 00037 * 00038 * Revision 1.2 2005/09/22 12:24:37 martius 00039 * removed global variables 00040 * OdeHandle and GlobalData are used instead 00041 * sensor prepared 00042 * 00043 * Revision 1.1 2005/08/09 10:44:54 robot1 00044 * first vehicle for formel1 simulation 00045 * 00046 * 00047 * * 00048 ***************************************************************************/ 00049 #ifndef __FORMEL1_H 00050 #define __FORMEL1_H 00051 00052 #include "oderobot.h" 00053 00054 namespace lpzrobots { 00055 00056 class Primitive; 00057 class Joint; 00058 00059 /** Robot that looks like a Nimm 2 Bonbon :-) 00060 4 wheels and a capsule like body 00061 */ 00062 class Formel1 : public OdeRobot{ 00063 public: 00064 00065 Formel1(const OdeHandle& odeHandle, const OsgHandle& osgHandle, 00066 double size=1, double force=3, double speed=15, bool sphereWheels=true); 00067 00068 virtual ~Formel1(){}; 00069 00070 /** 00071 * updates the OSG nodes of the vehicle 00072 */ 00073 virtual void update(); 00074 00075 00076 /** sets the pose of the vehicle 00077 @param pose desired pose matrix 00078 */ 00079 virtual void place(const osg::Matrix& pose); 00080 00081 /** returns actual sensorvalues 00082 @param sensors sensors scaled to [-1,1] 00083 @param sensornumber length of the sensor array 00084 @return number of actually written sensors 00085 */ 00086 virtual int getSensors(sensor* sensors, int sensornumber); 00087 00088 /** sets actual motorcommands 00089 @param motors motors scaled to [-1,1] 00090 @param motornumber length of the motor array 00091 */ 00092 virtual void setMotors(const motor* motors, int motornumber); 00093 00094 /** returns number of sensors 00095 */ 00096 virtual int getSensorNumber(){ 00097 return sensorno; 00098 }; 00099 00100 /** returns number of motors 00101 */ 00102 virtual int getMotorNumber(){ 00103 return motorno; 00104 }; 00105 00106 /** checks for internal collisions and treats them. 00107 * In case of a treatment return true (collision will be ignored by other objects 00108 * and the default routine) else false (collision is passed to other objects and 00109 * (if not treated) to the default routine). 00110 */ 00111 virtual bool collisionCallback(void *data, dGeomID o1, dGeomID o2); 00112 00113 /** this function is called in each timestep. It should perform robot-internal checks, 00114 like space-internal collision detection, sensor resets/update etc. 00115 @param globalData structure that contains global data from the simulation environment 00116 */ 00117 virtual void doInternalStuff(const GlobalData& globalData); 00118 00119 00120 protected: 00121 /** the main object of the robot, which is used for position and speed tracking */ 00122 virtual Primitive* getMainPrimitive() const { return object[0]; } 00123 00124 /** creates vehicle at desired pose 00125 @param pose 4x4 pose matrix 00126 */ 00127 virtual void create(const osg::Matrix& pose); 00128 00129 /** destroys vehicle and space 00130 */ 00131 virtual void destroy(); 00132 00133 /** additional things for collision handling can be done here 00134 */ 00135 static void mycallback(void *data, dGeomID o1, dGeomID o2); 00136 00137 double length; // chassis length 00138 double width; // chassis width 00139 double height; // chassis height 00140 double radius; // wheel radius 00141 double wheelthickness; // thickness of the wheels 00142 bool sphereWheels; // draw spherical wheels? 00143 double cmass; // chassis mass 00144 double wmass; // wheel mass 00145 int sensorno; //number of sensors 00146 int motorno; // number of motors 00147 int segmentsno; // number of motorsvehicle segments 00148 double speed; // 00149 00150 double max_force; // maximal force for motors 00151 00152 bool created; // true if robot was created 00153 00154 Primitive* object[5]; // 1 capsule, 4 wheels 00155 Hinge2Joint* joint[4]; // joints between cylinder and each wheel 00156 00157 }; 00158 00159 } 00160 00161 #endif