passivebox.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *                                                                         *
00007  *   This program is free software; you can redistribute it and/or modify  *
00008  *   it under the terms of the GNU General Public License as published by  *
00009  *   the Free Software Foundation; either version 2 of the License, or     *
00010  *   (at your option) any later version.                                   *
00011  *                                                                         *
00012  *   This program is distributed in the hope that it will be useful,       *
00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00015  *   GNU General Public License for more details.                          *
00016  *                                                                         *
00017  *   You should have received a copy of the GNU General Public License     *
00018  *   along with this program; if not, write to the                         *
00019  *   Free Software Foundation, Inc.,                                       *
00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00021  *                                                                         *
00022  *   $Log: passivebox.h,v $
00023  *   Revision 1.1.2.2  2006/03/30 12:34:51  martius
00024  *   documentation updated
00025  *
00026  *   Revision 1.1.2.1  2006/03/29 15:04:39  martius
00027  *   have pose now
00028  *
00029  *                                                    *
00030  *                                                                         *
00031  ***************************************************************************/
00032 #ifndef __PASSIVEBOX_H
00033 #define __PASSIVEBOX_H
00034 
00035 #include <stdio.h>
00036 #include <math.h>
00037 
00038 #include "primitive.h"
00039 #include "abstractobstacle.h"
00040 
00041 namespace lpzrobots {
00042 
00043 /**
00044  *  (Passive) box as obstacle
00045  */
00046 class PassiveBox : public AbstractObstacle{
00047   double radius;
00048   double mass;
00049   /**
00050    * initial coordinates
00051    */
00052   osg::Vec3 pos;
00053   int texture;
00054 
00055   Box* box;
00056 
00057   bool obstacle_exists;
00058 
00059  public:
00060   
00061   /**
00062    * Constructor
00063    */
00064   PassiveBox(const OdeHandle& odeHandle, const OsgHandle& osgHandle, 
00065              const osg::Vec3& dimension = osg::Vec3(1.0, 1.0, 1.0), double mass = 1.0):
00066     AbstractObstacle::AbstractObstacle(odeHandle, osgHandle), dimension(dimension), mass(mass) {       
00067     box=0;
00068     obstacle_exists=false;    
00069   };
00070 
00071   ~PassiveBox(){
00072     if(box) delete box;
00073   }
00074 
00075   /**
00076    * update position of box
00077    */
00078   virtual void update(){
00079     if(box) box->update();
00080   };
00081 
00082   virtual void setTexture(const std::string& filename){
00083     if(box) box->getOSGPrimitive()->setTexture(filename);
00084   }
00085   
00086   virtual void setPose(const osg::Matrix& pose){
00087     this->pose = osg::Matrix::transform(0,0,radius) * pose;
00088     if (obstacle_exists){
00089       destroy();
00090     }
00091     create();
00092   };
00093 
00094   virtual osg::Matrix getPose(){
00095     return pose;
00096   }
00097 
00098   /**
00099    * sets position of the box and creates/recreates it if necessary
00100    */
00101   virtual void setPosition(const osg::Vec3& pos){
00102     this->pos = pos + osg::Vec3(0,0,radius);
00103     
00104     if (obstacle_exists){
00105       destroy();
00106     }
00107     create();
00108   };
00109 
00110   /**
00111    * gives actual position of box
00112    */
00113   virtual osg::Vec3 getPosition(){
00114     return pos;
00115   }
00116   
00117  protected:
00118   virtual void create(){
00119     box = new Box(dimension.x(), dimension.y(), dimension.z());
00120     box->init(odeHandle, mass, osgHandle);
00121     box->setPosition(pos);
00122         
00123     obstacle_exists=true;
00124   };
00125 
00126 
00127   virtual void destroy(){
00128     if(box) delete box;    
00129     obstacle_exists=false;
00130   };
00131 
00132 };
00133 
00134 }
00135 
00136 #endif

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