oderobot.cpp

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *                                                                         *
00007  *   This program is free software; you can redistribute it and/or modify  *
00008  *   it under the terms of the GNU General Public License as published by  *
00009  *   the Free Software Foundation; either version 2 of the License, or     *
00010  *   (at your option) any later version.                                   *
00011  *                                                                         *
00012  *   This program is distributed in the hope that it will be useful,       *
00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00015  *   GNU General Public License for more details.                          *
00016  *                                                                         *
00017  *   You should have received a copy of the GNU General Public License     *
00018  *   along with this program; if not, write to the                         *
00019  *   Free Software Foundation, Inc.,                                       *
00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00021  ***************************************************************************
00022  *                                                                         *
00023  *   $Log: oderobot.cpp,v $
00024  *   Revision 1.1.2.3  2005/12/14 15:37:09  martius
00025  *   robots are working with osg
00026  *
00027  *   Revision 1.1.2.2  2005/12/13 18:11:40  martius
00028  *   still trying to port robots
00029  *
00030  *   Revision 1.1.2.1  2005/12/13 12:31:09  martius
00031  *   moved to cpp file
00032  *
00033  *   Revision 1.1.2.1  2005/12/06 17:38:21  martius
00034  *   *** empty log message ***
00035  *
00036  *                                                                 *
00037  ***************************************************************************/
00038 
00039 #include "oderobot.h"
00040 #include "primitive.h"
00041 
00042 namespace lpzrobots {
00043 
00044   /**
00045    * Constructor
00046    * @param odehandle structure with all global ODE variables
00047    */
00048   OdeRobot::OdeRobot(const OdeHandle& odeHandle, const OsgHandle& osgHandle, const char* name)
00049     : AbstractRobot(name), odeHandle(odeHandle), osgHandle(osgHandle) {
00050     parentspace = odeHandle.space;
00051   };
00052 
00053   OdeRobot::~OdeRobot(){}
00054 
00055   /** sets color of the robot
00056       @param col Color struct with desired Color
00057    */
00058   void OdeRobot::setColor(const Color& col){
00059     osgHandle.color = col;
00060   };
00061 
00062   /** sets the vehicle to position pos
00063       @params pos desired position of the robot
00064   */
00065   void OdeRobot::place(const Pos& pos){
00066     place(osg::Matrix::translate(pos));
00067   }
00068 
00069   /** returns position of the object
00070       @return vector of position (x,y,z)
00071   */
00072   Position OdeRobot::getPosition() const {
00073     const Primitive* o = getMainPrimitive();    
00074     if (o && o->getBody()){
00075       return Position(dBodyGetPosition(o->getBody()));
00076     } else return Position(0,0,0);
00077   }
00078   
00079   /** returns linear speed vector of the object
00080       @return vector  (vx,vy,vz)
00081   */
00082   Position OdeRobot::getSpeed() const {
00083     const Primitive* o = getMainPrimitive();
00084     if (o && o->getBody()){
00085       return Position(dBodyGetLinearVel(o->getBody()));
00086     } else return Position(0,0,0);
00087   }
00088   
00089   /** returns the orientation of the object
00090       @return 3x3 rotation matrix
00091   */
00092   matrix::Matrix OdeRobot::getOrientation() const {
00093     const Primitive* o = getMainPrimitive();
00094     if (o && o->getBody()){
00095       return odeRto3x3RotationMatrix(dBodyGetRotation(o->getBody())); 
00096     } else {
00097       matrix::Matrix R(3,3); 
00098       return R^0; // identity
00099     }
00100   }
00101   
00102 
00103   bool OdeRobot::isGeomInPrimitiveList(Primitive** ps, int len, dGeomID geom){  
00104     for(int i=0; i < len; i++){
00105       if(geom == ps[i]->getGeom()) return true;
00106     }
00107     return false;
00108   }
00109 
00110   bool OdeRobot::isGeomInPrimitiveList(list<Primitive*> ps, dGeomID geom){  
00111     for(list<Primitive*>::iterator i=ps.begin(); i != ps.end(); i++){
00112       if(geom == (*i)->getGeom()) return true;
00113     }
00114     return false;
00115   }
00116 
00117   matrix::Matrix OdeRobot::odeRto3x3RotationMatrixT ( const double R[12] ) {  
00118     matrix::Matrix matrix(3,3);
00119     matrix.val(0,0)=R[0];
00120     matrix.val(0,1)=R[4];
00121     matrix.val(0,2)=R[8];
00122     matrix.val(1,0)=R[1];
00123     matrix.val(1,1)=R[5];
00124     matrix.val(1,2)=R[9];
00125     matrix.val(2,0)=R[2];
00126     matrix.val(2,1)=R[6];
00127     matrix.val(2,2)=R[10];
00128     return matrix;
00129   }
00130 
00131   matrix::Matrix OdeRobot::odeRto3x3RotationMatrix ( const double R[12] ) {  
00132     matrix::Matrix matrix(3,3);
00133     matrix.val(0,0)=R[0];
00134     matrix.val(1,0)=R[4];
00135     matrix.val(2,0)=R[8];
00136     matrix.val(0,1)=R[1];
00137     matrix.val(1,1)=R[5];
00138     matrix.val(2,1)=R[9];
00139     matrix.val(0,2)=R[2];
00140     matrix.val(1,2)=R[6];
00141     matrix.val(2,2)=R[10];
00142     return matrix;
00143   }
00144 
00145 }

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