Simulation Class Reference

#include <simulation.h>

Inherits Base, and Configurable.

Inherited by TaskedSimulation, and ThisSim.

Inheritance diagram for Simulation:

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Collaboration diagram for Simulation:

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List of all members.

Public Types

 none
 initialised
 running
 closed
enum  SimulationState { none, initialised, running, closed }

Public Member Functions

 Simulation ()
virtual ~Simulation ()
bool run (int argc, char **argv)
 starts the Simulation.
virtual void start (const OdeHandle &, const OsgHandle &, GlobalData &globalData)=0
 start() is called at the first start of the cycles and should create all the object (obstacles, agents...).
virtual bool restart (const OdeHandle &, const OsgHandle &, GlobalData &globalData)
 restart() is called at the second and all following starts of the cylces
virtual void end (GlobalData &globalData)
 end() is called at the end and should tidy up
virtual bool config (GlobalData &globalData)
 config() is called when the user presses Ctrl-C
virtual bool command (const OdeHandle &, const OsgHandle &, GlobalData &globalData, int key, bool down)
 is called if a key was pressed.
virtual void bindingDescription (osg::ApplicationUsage &au) const
 this can be used to describe the key bindings used by command()
virtual bool collCallback (const OdeHandle &, void *data, dGeomID o1, dGeomID o2)
 collCallback() can be used to overload the standart collision handling.
virtual void addCallback (GlobalData &globalData, bool draw, bool pause, bool control)
 optional additional callback function which is called every simulation step.
virtual void odeStep ()
virtual void osgStep ()

Protected Member Functions

virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &)
virtual void getUsage (osg::ApplicationUsage &au) const
virtual void accept (osgGA::GUIEventHandlerVisitor &v)
virtual bool init (int argc, char **argv)
void setCameraHomePos (const osg::Vec3 &eye, const osg::Vec3 &view)
 define the home position and view orientation of the camera.
bool control_c_pressed ()
virtual void processCmdLine (int argc, char **argv)
void resetSyncTimer ()
long timeOfDayinMS ()

Static Protected Member Functions

static void nearCallback_TopLevel (void *data, dGeomID o1, dGeomID o2)
static void nearCallback (void *data, dGeomID o1, dGeomID o2)

Protected Attributes

std::list< PlotOption > & plotoptions
std::list< Configurable * > & globalconfigurables
 this list contains by default only the odeconfig. This list should be added to new agents
GlobalData globalData
osg::ref_ptr< VideoStreamvideostream
int nextLeakAnnounce
int leakAnnCounter
long realtimeoffset
long simtimeoffset
double truerealtimefactor
bool justresettimes
paramint windowWidth
paramint windowHeight
bool pause
bool simulation_time_reached
long int simulation_time
bool noGraphics
int guiloggerinterval
int filelogginginterval
int neuronvizinterval
char odeRobotsCfg [256]
int currentCycle
 the current cycle; the simulation restarts if restart() returns true
CameraHandle cameraHandle
parambool useOdeThread
parambool useOsgThread
parambool useQMPThreads
parambool inTaskedMode
std::string windowName

Detailed Description

Examples:

template_sphererobot/main.cpp.


Member Enumeration Documentation

enum SimulationState

Enumerator:
none 
initialised 
running 
closed 


Constructor & Destructor Documentation

Simulation (  ) 

~Simulation (  )  [virtual]


Member Function Documentation

void accept ( osgGA::GUIEventHandlerVisitor &  v  )  [protected, virtual]

virtual void addCallback ( GlobalData globalData,
bool  draw,
bool  pause,
bool  control 
) [inline, virtual]

optional additional callback function which is called every simulation step.

Called between physical simulation step and drawing.

Parameters:
draw indicates that objects are drawn in this timestep
pause always false (only called of simulation is running)
control indicates that robots have been controlled this timestep

virtual void bindingDescription ( osg::ApplicationUsage &  au  )  const [inline, virtual]

this can be used to describe the key bindings used by command()

Reimplemented in ThisSim.

virtual bool collCallback ( const OdeHandle ,
void *  data,
dGeomID  o1,
dGeomID  o2 
) [inline, virtual]

collCallback() can be used to overload the standart collision handling.

However it is called after the robots collision handling.

Returns:
true if collision is treated, false otherwise

virtual bool command ( const OdeHandle ,
const OsgHandle ,
GlobalData globalData,
int  key,
bool  down 
) [inline, virtual]

is called if a key was pressed.

For keycodes see: osgGA::GUIEventAdapter

Returns:
true if the key was handled

Reimplemented in ThisSim.

bool config ( GlobalData globalData  )  [virtual]

config() is called when the user presses Ctrl-C

Returns:
false to exit program, true otherwiese

bool control_c_pressed (  )  [protected]

void end ( GlobalData globalData  )  [virtual]

end() is called at the end and should tidy up

void getUsage ( osg::ApplicationUsage &  au  )  const [protected, virtual]

bool handle ( const osgGA::GUIEventAdapter &  ea,
osgGA::GUIActionAdapter &   
) [protected, virtual]

bool init ( int  argc,
char **  argv 
) [protected, virtual]

void nearCallback ( void *  data,
dGeomID  o1,
dGeomID  o2 
) [static, protected]

void nearCallback_TopLevel ( void *  data,
dGeomID  o1,
dGeomID  o2 
) [static, protected]

void odeStep (  )  [virtual]

void osgStep (  )  [virtual]

void processCmdLine ( int  argc,
char **  argv 
) [protected, virtual]

void resetSyncTimer (  )  [protected]

bool restart ( const OdeHandle ,
const OsgHandle ,
GlobalData globalData 
) [virtual]

restart() is called at the second and all following starts of the cylces

Parameters:
the odeHandle
the osgHandle
globalData 
Returns:
if the simulation should be restarted; this is false by default

bool run ( int  argc,
char **  argv 
)

starts the Simulation.

Do not overload it. This function returns of the simulation is terminated.

Returns:
: true if closed regulary, false on error
Examples:
template_sphererobot/main.cpp.

void setCameraHomePos ( const osg::Vec3 eye,
const osg::Vec3 view 
) [protected]

define the home position and view orientation of the camera.

view.x is the heading angle in degree. view.y is the tilt angle in degree (nick), view.z is ignored

virtual void start ( const OdeHandle ,
const OsgHandle ,
GlobalData globalData 
) [pure virtual]

start() is called at the first start of the cycles and should create all the object (obstacles, agents...).

Implemented in ThisSim.

long timeOfDayinMS (  )  [protected]


Member Data Documentation

CameraHandle cameraHandle [protected]

int currentCycle [protected]

the current cycle; the simulation restarts if restart() returns true

int filelogginginterval [protected]

std::list<Configurable*>& globalconfigurables [protected]

this list contains by default only the odeconfig. This list should be added to new agents

GlobalData globalData [protected]

int guiloggerinterval [protected]

parambool inTaskedMode [protected]

bool justresettimes [protected]

int leakAnnCounter [protected]

int neuronvizinterval [protected]

int nextLeakAnnounce [protected]

bool noGraphics [protected]

char odeRobotsCfg[256] [protected]

bool pause [protected]

std::list<PlotOption>& plotoptions [protected]

long realtimeoffset [protected]

long simtimeoffset [protected]

long int simulation_time [protected]

bool simulation_time_reached [protected]

double truerealtimefactor [protected]

parambool useOdeThread [protected]

parambool useOsgThread [protected]

parambool useQMPThreads [protected]

osg::ref_ptr<VideoStream> videostream [protected]

paramint windowHeight [protected]

std::string windowName [protected]

paramint windowWidth [protected]


The documentation for this class was generated from the following files:
Generated on Fri Oct 30 16:29:04 2009 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.4.7