00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * * 00007 * This program is free software; you can redistribute it and/or modify * 00008 * it under the terms of the GNU General Public License as published by * 00009 * the Free Software Foundation; either version 2 of the License, or * 00010 * (at your option) any later version. * 00011 * * 00012 * This program is distributed in the hope that it will be useful, * 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00015 * GNU General Public License for more details. * 00016 * * 00017 * You should have received a copy of the GNU General Public License * 00018 * along with this program; if not, write to the * 00019 * Free Software Foundation, Inc., * 00020 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00021 * * 00022 * $Log: globaldata.h,v $ 00023 * Revision 1.3.4.4 2006/03/29 15:10:00 martius 00024 * Dummy Primitive for Environment 00025 * 00026 * Revision 1.3.4.3 2005/12/06 10:13:26 martius 00027 * openscenegraph integration started 00028 * 00029 * Revision 1.3.4.2 2005/11/15 12:30:24 martius 00030 * new selforg structure and OdeAgent, OdeRobot ... 00031 * 00032 * Revision 1.3.4.1 2005/11/14 17:37:25 martius 00033 * moved to selforg 00034 * 00035 * Revision 1.3 2005/11/09 13:31:51 martius 00036 * GPL'ised 00037 * 00038 ***************************************************************************/ 00039 #ifndef __GLOBALDATA_H 00040 #define __GLOBALDATA_H 00041 00042 00043 #include <vector> 00044 using namespace std; 00045 00046 #include "odehandle.h" 00047 #include "odeconfig.h" 00048 00049 class Configurable; 00050 00051 namespace lpzrobots { 00052 00053 class OdeAgent; 00054 class AbstractObstacle; 00055 class Primitive; 00056 00057 typedef vector<AbstractObstacle*> ObstacleList; /// 00058 typedef vector<Configurable*> ConfigList; /// 00059 typedef vector<OdeAgent*> OdeAgentList; /// 00060 00061 /** 00062 Data structure holding all essential global information. 00063 */ 00064 typedef struct GlobalData 00065 { 00066 GlobalData() { 00067 time = 0; 00068 environment = 0; 00069 } 00070 OdeConfig odeConfig; 00071 ConfigList configs; 00072 ObstacleList obstacles; 00073 OdeAgentList agents; 00074 Primitive* environment; /// < this is used to be able to attach objects to the static environment 00075 double time; 00076 } GlobalData; 00077 00078 } 00079 00080 #endif