OdeRobot Class Reference

Abstract class for ODE robots. More...

#include <oderobot.h>

Inherits AbstractRobot.

Inherited by Arm2Segm, Component, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, Hand, HurlingSnake, MuscledArm, Nimm2, Nimm4, Schlange, ShortCircuit, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, and Uwo.

Inheritance diagram for OdeRobot:

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Collaboration diagram for OdeRobot:

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List of all members.

Public Member Functions

 OdeRobot (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &name, const std::string &revision)
 Constructor.
virtual ~OdeRobot ()
virtual void update ()=0
 update the OSG notes here
virtual void place (const Pos &pos)
 sets the vehicle to position pos
virtual void place (const osg::Matrix &pose)=0
 sets the pose of the vehicle
virtual bool collisionCallback (void *data, dGeomID o1, dGeomID o2)=0
 checks for internal collisions and treats them.
virtual void doInternalStuff (const GlobalData &globalData)=0
 this function is called in each timestep.
virtual void setColor (const Color &col)
 sets color of the robot
virtual Position getPosition () const
 returns position of the object
virtual Position getSpeed () const
 returns linear speed vector of the object
virtual matrix::Matrix getOrientation () const
 returns the orientation of the object
virtual PrimitivegetMainPrimitive () const =0
 overload this in the robot implementation.

Static Protected Member Functions

bool isGeomInPrimitiveList (Primitive **ps, int len, dGeomID geom)
bool isGeomInPrimitiveList (std::list< Primitive * > ps, dGeomID geom)

Protected Attributes

OdeHandle odeHandle
OsgHandle osgHandle
dSpaceID parentspace

Detailed Description

Abstract class for ODE robots.


Constructor & Destructor Documentation

OdeRobot const OdeHandle odeHandle,
const OsgHandle osgHandle,
const std::string &  name,
const std::string &  revision
 

Constructor.

Parameters:
odehandle structure with all global ODE variables

~OdeRobot  )  [virtual]
 


Member Function Documentation

virtual bool collisionCallback void *  data,
dGeomID  o1,
dGeomID  o2
[pure virtual]
 

checks for internal collisions and treats them.

In case of a treatment return true (collision will be ignored by other objects and the default routine) else false (collision is passed to other objects and (if not treated) to the default routine).

Implemented in Arm2Segm, AtomComponent, Component, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, HurlingSnake, MuscledArm, Nimm2, Nimm4, RobotComponent, Schlange, ShortCircuit, SimpleComponent, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, Uwo, and Hand.

virtual void doInternalStuff const GlobalData globalData  )  [pure virtual]
 

this function is called in each timestep.

It should perform robot-internal checks, like space-internal collision detection, sensor resets/update etc.

Parameters:
globalData structure that contains global data from the simulation environment

Implemented in Arm2Segm, AtomComponent, Component, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, HurlingSnake, MuscledArm, Nimm2, Nimm4, RobotComponent, Schlange, ShortCircuit, SimpleComponent, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, Uwo, and Hand.

virtual Primitive* getMainPrimitive  )  const [pure virtual]
 

overload this in the robot implementation.

If there is no object for some reason then return a null pointer

Returns:
main object of the robot (used for tracking)

Implemented in Arm2Segm, AtomComponent, Component, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, HurlingSnake, MuscledArm, Nimm2, Nimm4, PrimitiveComponent, RobotComponent, Schlange, ShortCircuit, SimpleComponent, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, Uwo, and Hand.

matrix::Matrix getOrientation  )  const [virtual]
 

returns the orientation of the object

Returns:
3x3 rotation matrix

Implements Trackable.

Position getPosition  )  const [virtual]
 

returns position of the object

Returns:
vector of position (x,y,z)

Implements Trackable.

Reimplemented in AtomComponent, Component, PrimitiveComponent, RobotComponent, and SimpleComponent.

Position getSpeed  )  const [virtual]
 

returns linear speed vector of the object

Returns:
vector (vx,vy,vz)

Implements Trackable.

bool isGeomInPrimitiveList std::list< Primitive * >  ps,
dGeomID  geom
[static, protected]
 

bool isGeomInPrimitiveList Primitive **  ps,
int  len,
dGeomID  geom
[static, protected]
 

virtual void place const osg::Matrix pose  )  [pure virtual]
 

sets the pose of the vehicle

Parameters:
pose desired 4x4 pose matrix

Implemented in Arm2Segm, AtomComponent, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, HurlingSnake, MuscledArm, Nimm2, Nimm4, RobotComponent, Schlange, ShortCircuit, SimpleComponent, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, Uwo, and Hand.

void place const Pos pos  )  [virtual]
 

sets the vehicle to position pos

Parameters:
pos desired position of the robot

Reimplemented in AtomComponent, Component, PrimitiveComponent, RobotComponent, and SimpleComponent.

void setColor const Color col  )  [virtual]
 

sets color of the robot

Parameters:
col Color struct with desired Color

virtual void update  )  [pure virtual]
 

update the OSG notes here

Implemented in Arm2Segm, AtomComponent, Component, DefaultCaterPillar, DefaultWheelie, ForcedSphere, Formel1, HurlingSnake, MuscledArm, Nimm2, Nimm4, PrimitiveComponent, RobotComponent, Schlange, ShortCircuit, SimpleComponent, SliderWheelie, Sphererobot, Sphererobot3Masses, TruckMesh, Uwo, and Hand.


Member Data Documentation

OdeHandle odeHandle [protected]
 

OsgHandle osgHandle [protected]
 

dSpaceID parentspace [protected]
 

Reimplemented in Arm2Segm, and MuscledArm.


The documentation for this class was generated from the following files:
Generated on Tue Jan 16 02:14:54 2007 for Robotsystem of the Robot Group Leipzig by doxygen 1.3.8