#include <hurlingsnake.h>
Inherits OdeRobot.
Inheritance diagram for HurlingSnake:
Public Member Functions | |
HurlingSnake (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &name) | |
Constructor. | |
virtual void | update () |
update the subcomponents | |
virtual void | place (const osg::Matrix &pose) |
sets the pose of the vehicle | |
virtual bool | collisionCallback (void *data, dGeomID o1, dGeomID o2) |
checks for internal collisions and treats them. | |
virtual void | doInternalStuff (GlobalData &globalData) |
this function is called in each timestep. | |
virtual int | getSensors (sensor *sensors, int sensornumber) |
returns actual sensorvalues | |
virtual void | setMotors (const motor *motors, int motornumber) |
sets actual motorcommands | |
virtual int | getSensorNumber () |
returns number of sensors | |
virtual int | getMotorNumber () |
returns number of motors | |
virtual int | getSegmentsPosition (std::vector< Position > &poslist) |
returns a vector with the positions of all segments of the robot | |
virtual paramlist | getParamList () const |
The list of all parameters with there value as allocated lists. | |
virtual paramval | getParam (const paramkey &key) const |
virtual bool | setParam (const paramkey &key, paramval val) |
Protected Member Functions | |
virtual Primitive * | getMainPrimitive () const |
the main object of the robot, which is used for position and speed tracking |
HurlingSnake | ( | const OdeHandle & | odeHandle, | |
const OsgHandle & | osgHandle, | |||
const std::string & | name | |||
) |
Constructor.
w | world in which robot should be created | |
s | space in which robot should be created | |
c | contactgroup for collision treatment |
bool collisionCallback | ( | void * | data, | |
dGeomID | o1, | |||
dGeomID | o2 | |||
) | [virtual] |
checks for internal collisions and treats them.
In case of a treatment return true (collision will be ignored by other objects and the default routine) else false (collision is passed to other objects and (if not treated) to the default routine).
Reimplemented from OdeRobot.
void doInternalStuff | ( | GlobalData & | globalData | ) | [virtual] |
this function is called in each timestep.
It should perform robot-internal checks, like space-internal collision detection, sensor resets/update etc.
globalData | structure that contains global data from the simulation environment |
Implements OdeRobot.
virtual Primitive* getMainPrimitive | ( | ) | const [inline, protected, virtual] |
int getMotorNumber | ( | ) | [virtual] |
Configurable::paramval getParam | ( | const paramkey & | key | ) | const [virtual] |
Configurable::paramlist getParamList | ( | ) | const [virtual] |
int getSegmentsPosition | ( | std::vector< Position > & | poslist | ) | [virtual] |
returns a vector with the positions of all segments of the robot
poslist | vector of positions (of all robot segments) |
int getSensorNumber | ( | ) | [virtual] |
int getSensors | ( | sensor * | sensors, | |
int | sensornumber | |||
) | [virtual] |
returns actual sensorvalues
sensors | sensors scaled to [-1,1] | |
sensornumber | length of the sensor array |
Implements AbstractRobot.
void place | ( | const osg::Matrix & | pose | ) | [virtual] |
void setMotors | ( | const motor * | motors, | |
int | motornumber | |||
) | [virtual] |
sets actual motorcommands
motors | motors scaled to [-1,1] | |
motornumber | length of the motor array |
Implements AbstractRobot.
void update | ( | ) | [virtual] |