00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 *************************************************************************** 00023 * * 00024 * Camera Manipulation by mouse and keyboard * 00025 * * 00026 * $Log: cameramanipulatorTV.h,v $ 00027 * Revision 1.1.2.4 2006/03/19 13:36:38 robot3 00028 * race mode now works 00029 * 00030 * Revision 1.1.2.3 2006/03/06 16:58:27 robot3 00031 * minor changes 00032 * 00033 * Revision 1.1.2.2 2006/03/03 12:08:51 robot3 00034 * preparations made for new cameramanipulators 00035 * 00036 * Revision 1.1.2.1 2006/02/01 10:24:34 robot3 00037 * new camera manipulator added 00038 * 00039 * * 00040 ***************************************************************************/ 00041 #ifndef __CAMERAMANIPULATORTV_H 00042 #define __CAMERAMANIPULATORTV_H 00043 00044 #include "osgforwarddecl.h" 00045 #include "cameramanipulator.h" 00046 00047 namespace lpzrobots { 00048 00049 /** 00050 CameraManipulatorTV is a MatrixManipulator which provides Flying simulator-like 00051 updating of the camera position & orientation. 00052 Left mouse button: Pan and tilt 00053 Right mouse button: forward and sideways 00054 Middle mouse button: up and sideways 00055 */ 00056 00057 class CameraManipulatorTV : public CameraManipulator { 00058 00059 public: 00060 00061 CameraManipulatorTV(osg::Node* node,GlobalData& global); 00062 00063 /** returns the classname of the manipulator 00064 it's NECCESSARY to define this funtion, otherwise 00065 the new manipulator WON'T WORK! (but ask me not why) 00066 */ 00067 virtual const char* className() const { return "TV-Camera"; } 00068 00069 protected: 00070 00071 virtual ~CameraManipulatorTV(); 00072 00073 /** This handles robot movements, so that the camera movemenent is right affected. 00074 should be overwritten by new cameramanipulator 00075 */ 00076 virtual void calcMovementByAgent(); 00077 00078 /** Sets the right view and eye if the robot has changed. 00079 Is called from manageRobots(); 00080 should be overwritten by new cameramanipulator 00081 */ 00082 virtual void setHomeViewByAgent(); 00083 virtual void setHomeEyeByAgent(); 00084 00085 }; 00086 } 00087 00088 #endif