#include <cameramanipulatorTV.h>
Inheritance diagram for CameraManipulatorTV:
Left mouse button: Pan and tilt Right mouse button: forward and sideways Middle mouse button: up and sideways
Definition at line 57 of file cameramanipulatorTV.h.
Public Member Functions | |
CameraManipulatorTV (osg::Node *node, GlobalData &global) | |
virtual const char * | className () const |
returns the classname of the manipulator it's NECCESSARY to define this funtion, otherwise the new manipulator WON'T WORK! (but ask me not why) | |
Protected Member Functions | |
virtual | ~CameraManipulatorTV () |
virtual void | calcMovementByAgent () |
This handles robot movements, so that the camera movemenent is right affected. | |
virtual void | setHomeViewByAgent () |
Sets the right view and eye if the robot has changed. | |
virtual void | setHomeEyeByAgent () |
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Definition at line 61 of file cameramanipulatorTV.cpp. |
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Definition at line 64 of file cameramanipulatorTV.cpp. |
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This handles robot movements, so that the camera movemenent is right affected. should be overwritten by new cameramanipulator Reimplemented from CameraManipulator. Definition at line 67 of file cameramanipulatorTV.cpp. |
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returns the classname of the manipulator it's NECCESSARY to define this funtion, otherwise the new manipulator WON'T WORK! (but ask me not why)
Reimplemented from CameraManipulator. Definition at line 67 of file cameramanipulatorTV.h. |
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Reimplemented from CameraManipulator. Definition at line 100 of file cameramanipulatorTV.cpp. |
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Sets the right view and eye if the robot has changed. Is called from manageRobots(); should be overwritten by new cameramanipulator Reimplemented from CameraManipulator. Definition at line 94 of file cameramanipulatorTV.cpp. |