ClosedPlayground Class Reference

#include <closedplayground.h>

Inherits Playground.

Inheritance diagram for ClosedPlayground:

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Collaboration diagram for ClosedPlayground:

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List of all members.

Public Member Functions

 ClosedPlayground (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1)

Protected Member Functions

virtual void create ()
 overload this function to create the obstactle. All primitives should go into the list "obst"
virtual void destroy ()
 is called to destroy the object. The default implementation is to delete all primitives in "obst".

Protected Attributes

Boxroof

Constructor & Destructor Documentation

ClosedPlayground ( const OdeHandle odeHandle,
const OsgHandle osgHandle,
const osg::Vec3 dimension = osg::Vec3(7.0, 0.2, 0.5),
double  factorxy = 1 
) [inline]


Member Function Documentation

virtual void create (  )  [inline, protected, virtual]

overload this function to create the obstactle. All primitives should go into the list "obst"

Reimplemented from Playground.

virtual void destroy (  )  [inline, protected, virtual]

is called to destroy the object. The default implementation is to delete all primitives in "obst".

Reimplemented from AbstractObstacle.


Member Data Documentation

Box* roof [protected]


The documentation for this class was generated from the following file:
Generated on Fri Oct 30 16:29:03 2009 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.4.7