#include <angularmotor.h>
Inherited by AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
Inheritance diagram for AngularMotor:
Public Member Functions | |
AngularMotor (const OdeHandle &odeHandle, Joint *joint) | |
creates a AMotor attached to the same bodies as the given joint. | |
virtual | ~AngularMotor () |
virtual int | getNumberOfAxes ()=0 |
returns the number of Axis of this Motor | |
virtual void | set (int axisNumber, double velocity)=0 |
sets the desired speed of the motor at the given axis. | |
virtual double | get (int axisNumber)=0 |
returns the speed (PositionRate) at the given axis, or zero if the axis is out of range | |
virtual void | setPower (double power)=0 |
sets the maximal force the motor has | |
virtual double | getPower () |
return the maximal force | |
virtual int | set (const double *velocities, int len) |
sets the desired speed of all motor. | |
virtual int | get (double *velocities, int len) |
returns the speed (PositionRate) of all axis | |
virtual Joint * | getJoint ()=0 |
returns the joint to which this motor is attached | |
virtual void | setParam (int parameter, double value) |
sets the parameters of the motor | |
virtual double | getParam (int parameter) |
gets the parameters of the motor | |
Protected Attributes | |
dJointID | motor |
This is a wrapper for ODE's AMotor.
AngularMotor | ( | const OdeHandle & | odeHandle, | |
Joint * | joint | |||
) |
creates a AMotor attached to the same bodies as the given joint.
~AngularMotor | ( | ) | [virtual] |
int get | ( | double * | velocities, | |
int | len | |||
) | [virtual] |
returns the speed (PositionRate) of all axis
velocities | double array to fill in the velocities | |
len | length of the given array |
virtual double get | ( | int | axisNumber | ) | [pure virtual] |
returns the speed (PositionRate) at the given axis, or zero if the axis is out of range
Implemented in AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
virtual Joint* getJoint | ( | ) | [pure virtual] |
returns the joint to which this motor is attached
Implemented in AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
virtual int getNumberOfAxes | ( | ) | [pure virtual] |
returns the number of Axis of this Motor
Implemented in AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
double getParam | ( | int | parameter | ) | [virtual] |
gets the parameters of the motor
double getPower | ( | ) | [virtual] |
return the maximal force
int set | ( | const double * | velocities, | |
int | len | |||
) | [virtual] |
sets the desired speed of all motor.
velocities | double array with desired velocities | |
len | length of the given array |
virtual void set | ( | int | axisNumber, | |
double | velocity | |||
) | [pure virtual] |
sets the desired speed of the motor at the given axis.
velocity | Desired motor velocity (this will be an angular or linear velocity). |
Implemented in AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
void setParam | ( | int | parameter, | |
double | value | |||
) | [virtual] |
sets the parameters of the motor
virtual void setPower | ( | double | power | ) | [pure virtual] |
sets the maximal force the motor has
Implemented in AngularMotor1Axis, AngularMotor2Axis, AngularMotor3AxisEuler, and AngularMotorNAxis.
dJointID motor [protected] |