#include <invisibleprimitive.h>
Inheritance diagram for InvisibleCapsule:
Definition at line 78 of file invisibleprimitive.h.
Public Member Functions | |
InvisibleCapsule (float radius, float height) | |
virtual void | init (const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw) |
registers primitive in ODE and OSG. | |
virtual void | update () |
Updates the OSG nodes with ODE coordinates. | |
virtual OSGPrimitive * | getOSGPrimitive () |
returns the assoziated osg primitive if there or 0 | |
Protected Attributes | |
OSGCapsule * | osgcapsule |
float | radius |
float | height |
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Definition at line 90 of file invisibleprimitive.cpp. |
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returns the assoziated osg primitive if there or 0
Implements Primitive. Definition at line 86 of file invisibleprimitive.h. |
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registers primitive in ODE and OSG.
Implements Primitive. Definition at line 94 of file invisibleprimitive.cpp. |
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Updates the OSG nodes with ODE coordinates. This function must be overloaded (usually calls setMatrix of OsgPrimitives) Implements Primitive. Definition at line 85 of file invisibleprimitive.h. |
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Definition at line 91 of file invisibleprimitive.h. |
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Definition at line 89 of file invisibleprimitive.h. |
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Definition at line 90 of file invisibleprimitive.h. |