00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 *************************************************************************** 00023 * * 00024 * Camera Manipulation by mouse and keyboard * 00025 * * 00026 * $Log: cameramanipulatorRace.h,v $ 00027 * Revision 1.1.2.1 2006/03/19 13:34:31 robot3 00028 * race mode now works 00029 * 00030 * 00031 * * 00032 ***************************************************************************/ 00033 #ifndef __CAMERAMANIPULATORRACE_H 00034 #define __CAMERAMANIPULATORRACE_H 00035 00036 #include "osgforwarddecl.h" 00037 #include "cameramanipulator.h" 00038 00039 namespace lpzrobots { 00040 00041 /** 00042 CameraManipulatorRace is a MatrixManipulator which provides Flying simulator-like 00043 updating of the camera position & orientation. 00044 Left mouse button: Pan and tilt 00045 Right mouse button: forward and sideways 00046 Middle mouse button: up and sideways 00047 */ 00048 00049 class CameraManipulatorRace : public CameraManipulator { 00050 00051 public: 00052 00053 CameraManipulatorRace(osg::Node* node,GlobalData& global); 00054 00055 /** returns the classname of the manipulator 00056 it's NECCESSARY to define this funtion, otherwise 00057 the new manipulator WON'T WORK! (but ask me not why) 00058 */ 00059 virtual const char* className() const { return "Race-Camera"; } 00060 00061 protected: 00062 00063 virtual ~CameraManipulatorRace(); 00064 00065 /** This handles robot movements, so that the camera movemenent is right affected. 00066 should be overwritten by new cameramanipulator 00067 */ 00068 virtual void calcMovementByAgent(); 00069 00070 }; 00071 } 00072 00073 #endif