00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 *************************************************************************** 00023 * * 00024 * Camera Manipulation by mouse and keyboard * 00025 * * 00026 * $Log: cameramanipulatorFollow.h,v $ 00027 * Revision 1.1.2.3 2006/03/19 10:52:55 robot3 00028 * follow mode now centers the view on the robot 00029 * if the robot is choosed (only once) 00030 * 00031 * Revision 1.1.2.2 2006/03/08 13:18:34 robot3 00032 * follow mode now works, basic modifications 00033 * 00034 * Revision 1.1.2.1 2006/03/06 16:59:18 robot3 00035 * first dummy follow-version 00036 * 00037 * 00038 * * 00039 ***************************************************************************/ 00040 #ifndef __CAMERAMANIPULATORFOLLOW_H 00041 #define __CAMERAMANIPULATORFOLLOW_H 00042 00043 #include "osgforwarddecl.h" 00044 #include "cameramanipulator.h" 00045 00046 namespace lpzrobots { 00047 00048 /** 00049 CameraManipulatorFollow is a MatrixManipulator which provides Flying simulator-like 00050 updating of the camera position & orientation. 00051 Left mouse button: Pan and tilt 00052 Right mouse button: forward and sideways 00053 Middle mouse button: up and sideways 00054 */ 00055 00056 class CameraManipulatorFollow : public CameraManipulator { 00057 00058 /** returns the classname of the manipulator 00059 it's NECCESSARY to define this funtion, otherwise 00060 the new manipulator WON'T WORK! (but ask me not why) 00061 */ 00062 virtual const char* className() const { return "Following Camera"; } 00063 00064 public: 00065 00066 CameraManipulatorFollow(osg::Node* node,GlobalData& global); 00067 00068 protected: 00069 00070 virtual ~CameraManipulatorFollow(); 00071 00072 /** This handles robot movements, so that the camera movemenent is right affected. 00073 should be overwritten by new cameramanipulator 00074 */ 00075 virtual void calcMovementByAgent(); 00076 00077 00078 /** Sets the right view and eye if the robot has changed. 00079 Is called from manageRobots(); 00080 should be overwritten by new cameramanipulator if needed 00081 */ 00082 virtual void setHomeViewByAgent(); 00083 00084 00085 00086 }; 00087 } 00088 00089 #endif