meshobstacle.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *    frankguettler@gmx.de                                                 *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  *   $Log: meshobstacle.h,v $
00024  *   Revision 1.3  2008/09/16 14:49:46  martius
00025  *   use cmath instead of math.h
00026  *
00027  *   Revision 1.2  2006/07/14 12:23:33  martius
00028  *   selforg becomes HEAD
00029  *
00030  *   Revision 1.1.2.4  2006/05/24 12:23:10  robot3
00031  *   -passive_mesh works now (simple bound_version)
00032  *   -Primitive Mesh now exists (simple bound_version)
00033  *
00034  *   Revision 1.1.2.3  2006/05/18 12:54:24  robot3
00035  *   -fixed not being able to change the color after positioning
00036  *    the obstacle
00037  *   -cleared the files up
00038  *
00039  *   Revision 1.1.2.2  2006/05/11 08:59:15  robot3
00040  *   -fixed a positioning bug (e.g. for passivesphere)
00041  *   -some methods moved to abstractobstacle.h for avoiding inconsistencies
00042  *
00043  *   Revision 1.1.2.1  2006/03/29 15:05:32  martius
00044  *   obstacle that uses a Mesh / OSGModel for graphics and a bounding shape for ODE
00045  *
00046  *                                                                 *
00047  ***************************************************************************/
00048 #ifndef __MESHOBSTACLE_H
00049 #define __MESHOBSTACLE_H
00050 
00051 #include <stdio.h>
00052 #include <cmath>
00053 #include <osg/BoundingSphere>
00054 
00055 #include "primitive.h"
00056 #include "abstractobstacle.h"
00057 #include "boundingshape.h"
00058  
00059 namespace lpzrobots {
00060 
00061 class MeshObstacle : public AbstractObstacle {
00062 protected:
00063 
00064 
00065   std::string filename;
00066   float scale;
00067   OSGMesh* mesh;
00068   Sphere* bound;
00069   BoundingShape* boundshape;
00070 
00071 public:
00072   
00073   MeshObstacle(const OdeHandle& odeHandle, const OsgHandle& osgHandle , 
00074                std::string filename, double scale = 1):
00075     AbstractObstacle::AbstractObstacle(odeHandle, osgHandle), 
00076     filename(filename), scale(scale) 
00077   {
00078     mesh = 0;
00079     bound = 0;
00080     boundshape = 0;
00081     obstacle_exists=false;    
00082   };
00083 
00084   /**
00085    * updates the position of the geoms  ( not nessary for static objects)
00086    */
00087   virtual void update(){
00088     
00089   };
00090 
00091 
00092   
00093   
00094   virtual void setPose(const osg::Matrix& pose){
00095     this->pose = pose;
00096     if (obstacle_exists){
00097       destroy();
00098     }
00099     create();
00100   };
00101 
00102 
00103 
00104  protected:
00105   virtual void create(){
00106     
00107     mesh = new OSGMesh(filename, scale);
00108     mesh->init(osgHandle);
00109     mesh->setMatrix(pose);
00110     const osg::BoundingSphere& bsphere = mesh->getGroup()->getBound(); 
00111 
00112     boundshape = new BoundingShape(filename  + ".bbox" );
00113     if(!boundshape->init(odeHandle, osgHandle.changeColor(Color(0,1,0,0.2)), 
00114                          pose, scale, Primitive::Geom | Primitive::Draw)){
00115       printf("use default bounding box, because bbox file not found\n");
00116       bound = new Sphere(bsphere.radius()); 
00117       bound->init(odeHandle, 0, osgHandle.changeColor(Color(1,0,0,0.2)), Primitive::Geom | Primitive::Draw);    
00118       bound->setPose(osg::Matrix::translate(bsphere.center())*
00119                      osg::Matrix::translate(0.0f,0.0f,bsphere.radius()));       // set sphere higher
00120       mesh->setMatrix(osg::Matrix::translate(0.0f,0.0f,bsphere.radius())*pose); // set obstacle higher
00121     }
00122     obstacle_exists=true;
00123   };
00124 
00125 
00126   virtual void destroy(){
00127     if(mesh) delete(mesh);
00128     if(bound) delete(bound);    
00129     if(boundshape) delete(boundshape);    
00130     mesh=0;
00131     bound=0;
00132     boundshape=0;
00133     obstacle_exists=false;
00134   };
00135 
00136 };
00137 
00138 }
00139 
00140 #endif

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