#include <sound.h>
Collaboration diagram for Sound:

Public Member Functions | |
| Sound (double time, const Pos &pos, float intensity, float frequency, void *sender) | |
| ~Sound () | |
| void | render (const OsgHandle &osgHandle) |
Public Attributes | |
| double | time |
| Pos | pos |
| emission position | |
| float | intensity |
| intensity -1..1 | |
| float | frequency |
| frequency -1..1 | |
| void * | sender |
| pointer to the sender (can be used for self detection) | |
Classes | |
| struct | older_than |
| nice predicate function for finding old sound signals More... | |
| ~Sound | ( | ) |
| void render | ( | const OsgHandle & | osgHandle | ) |
| float frequency |
frequency -1..1
| float intensity |
intensity -1..1
| void* sender |
pointer to the sender (can be used for self detection)
| double time |
1.4.7