Sound Class Reference

Object that represents a sound signal in the simulator. More...

#include <sound.h>

Collaboration diagram for Sound:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Sound (double time, const Pos &pos, float intensity, float frequency, void *sender)
 ~Sound ()
void render (const OsgHandle &osgHandle)

Public Attributes

double time
Pos pos
 emission position
float intensity
 intensity -1..1
float frequency
 frequency -1..1
void * sender
 pointer to the sender (can be used for self detection)

Classes

struct  older_than
 nice predicate function for finding old sound signals More...

Detailed Description

Object that represents a sound signal in the simulator.


Constructor & Destructor Documentation

Sound ( double  time,
const Pos pos,
float  intensity,
float  frequency,
void *  sender 
) [inline]

~Sound (  ) 


Member Function Documentation

void render ( const OsgHandle osgHandle  ) 


Member Data Documentation

float frequency

frequency -1..1

float intensity

intensity -1..1

Pos pos

emission position

void* sender

pointer to the sender (can be used for self detection)

double time


The documentation for this class was generated from the following files:
Generated on Fri Oct 30 16:29:04 2009 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.4.7