#include <sound.h>
Collaboration diagram for Sound:

Public Member Functions | |
| Sound (double time, const Pos &pos, float intensity, float frequency, void *sender) | |
| ~Sound () | |
| void | render (const OsgHandle &osgHandle) | 
Public Attributes | |
| double | time | 
| Pos | pos | 
| emission position   | |
| float | intensity | 
| intensity -1..1   | |
| float | frequency | 
| frequency -1..1   | |
| void * | sender | 
| pointer to the sender (can be used for self detection)   | |
Classes | |
| struct | older_than | 
| nice predicate function for finding old sound signals  More... | |
| ~Sound | ( | ) | 
| void render | ( | const OsgHandle & | osgHandle | ) | 
| float frequency | 
frequency -1..1
| float intensity | 
intensity -1..1
| void* sender | 
pointer to the sender (can be used for self detection)
| double time | 
 1.4.7