#include <sound.h>
Collaboration diagram for Sound:
Public Member Functions | |
Sound (double time, const Pos &pos, float intensity, float frequency, void *sender) | |
~Sound () | |
void | render (const OsgHandle &osgHandle) |
Public Attributes | |
double | time |
Pos | pos |
emission position | |
float | intensity |
intensity -1..1 | |
float | frequency |
frequency -1..1 | |
void * | sender |
pointer to the sender (can be used for self detection) | |
Classes | |
struct | older_than |
nice predicate function for finding old sound signals More... |
~Sound | ( | ) |
void render | ( | const OsgHandle & | osgHandle | ) |
float frequency |
frequency -1..1
float intensity |
intensity -1..1
void* sender |
pointer to the sender (can be used for self detection)
double time |