#include <passivebox.h>
Inherits AbstractObstacle.
Inheritance diagram for PassiveBox:
Public Member Functions | |
PassiveBox (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(1.0, 1.0, 1.0), double mass=1.0) | |
Constructor, if you set mass=0.0, you get a box which cannot be moved. | |
virtual void | setPose (const osg::Matrix &pose) |
sets position of the obstacle and creates/recreates obstacle if necessary | |
virtual Primitive * | getMainPrimitive () const |
return the "main" primitive of the obtactle. The meaning of "main" is arbitrary | |
Protected Member Functions | |
virtual void | create () |
overload this function to create the obstactle. All primitives should go into the list "obst" |
PassiveBox | ( | const OdeHandle & | odeHandle, | |
const OsgHandle & | osgHandle, | |||
const osg::Vec3 & | dimension = osg::Vec3(1.0, 1.0, 1.0) , |
|||
double | mass = 1.0 | |||
) | [inline] |
Constructor, if you set mass=0.0, you get a box which cannot be moved.
virtual void create | ( | ) | [inline, protected, virtual] |
overload this function to create the obstactle. All primitives should go into the list "obst"
Implements AbstractObstacle.
virtual Primitive* getMainPrimitive | ( | ) | const [inline, virtual] |
return the "main" primitive of the obtactle. The meaning of "main" is arbitrary
Implements AbstractObstacle.
virtual void setPose | ( | const osg::Matrix & | pose | ) | [inline, virtual] |
sets position of the obstacle and creates/recreates obstacle if necessary
Implements AbstractObstacle.