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Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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Object that represents a sound signal in the simulator. More...
#include <sound.h>

Classes | |
| struct | older_than |
| nice predicate function for finding old sound signals More... | |
Public Member Functions | |
| Sound (double time, const Pos &pos, float intensity, float frequency, void *sender) | |
| ~Sound () | |
| void | createVisual (GlobalData &globalData, double visualSize, Pos visualOffset) const |
Public Attributes | |
| double | time |
| Pos | pos |
| emission position More... | |
| float | intensity |
| intensity 0..1 More... | |
| float | frequency |
| frequency -1..1 More... | |
| void * | sender |
| pointer to the sender (can be used for self detection) More... | |
Object that represents a sound signal in the simulator.
| ~Sound | ( | ) |
| void createVisual | ( | GlobalData & | globalData, |
| double | visualSize, | ||
| Pos | visualOffset | ||
| ) | const |
| float frequency |
frequency -1..1
| float intensity |
intensity 0..1
| Pos pos |
emission position
| void* sender |
pointer to the sender (can be used for self detection)
| double time |