Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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a class that enables motion blur for the scenegraph should be called in the main simulation loop More...
#include <motionblurcallback.h>
Public Member Functions | |
MotionBlurDrawCallback (GlobalData &global) | |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1 More... | |
virtual void | operator() (osgProducer::OsgSceneHandler &handler, Producer::Camera &camera) |
a class that enables motion blur for the scenegraph should be called in the main simulation loop
MotionBlurDrawCallback | ( | GlobalData & | global | ) |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1
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virtual |