Camera Class Reference
A Robot Camera.
More...
#include <camera.h>
List of all members.
Detailed Description
A Robot Camera.
Implements a simulated camera with full OpenGL rendering.
Member Typedef Documentation
Constructor & Destructor Documentation
Creates a camera.
Note that the order in which the image processors are positioned in conf.imageProcessors matters. The resulting CameraImages are stored in a list (see getImages) and usually the processors use the last image in this list (result of last processing).
Member Function Documentation
static CameraConf getDefaultConf |
( |
|
) |
[inline, static] |
virtual const osg::Image* getImage |
( |
|
) |
const [inline, virtual] |
last image of processing stack
virtual const CameraImages& getImages |
( |
|
) |
const [inline, virtual] |
all images (raw and processed)
relative pose of the camera
returns the relative pose of the camera
virtual osg::Camera* getRRTCam |
( |
|
) |
[inline, virtual] |
initializes the camera.
The OSG camera is created and the raw image and the imageprocessor is initialized.
bool isInitialized |
( |
|
) |
[inline] |
changes the relative pose of the camera
void update |
( |
|
) |
[virtual] |
The documentation for this class was generated from the following files: