00001 /** 00002 00003 \dir ode_patches 00004 00005 Patches for ODE and drawstuff from the Leipzig Robot Group 00006 00007 How to apply the patches: 00008 - go into the ode-0.x root directory 00009 - make sure the patch is for ought to be this version 00010 - call $> patch -Np1 < path/to/patch.patch 00011 00012 How to install ODE 00013 make 00014 chmod ugo+x install.sh 00015 (as root) ./install.sh 00016 00017 How to make a patch: 00018 - assume the original stuff is in ode-0.5 and you modified one is in ode-0.5_my 00019 - LC_ALL=C TZ=UTC0 diff -Naur ode-0.5/ ode-0.5_my/ > ode-0.5_whatmypatchdoes.patch 00020 00021 01.08.2005 ode-0.5_drawstuff_textures (Georg Martius <martius@informatik.uni-leipzig.de>) 00022 * drawstuff texture patch for ode-0.5 00023 provides dsRegisterTexture to allow the use of user defined textures 00024 00025 11.08.2005 ode_0.5_lmotor (Marcel Kretschmann <Marcel_Kretschmann@web.de>) (not needed) 00026 * lmotor patch for ode-0.5 00027 provides a linear motor for slider joints 00028 00029 26.08.2005 ode_0.5_terrain (Dominic Schneider <dominic.schneider@gmx.net>) 00030 * terrain patch for ode-0.5 00031 based on contrib/TerrainAndCone 00032 provides two terrains. One with Y normal? and one with Z normal?. 00033 uses display lists for drawing. 00034 collision works with all standart ode objects 00035 00036 11.09.2005 ode_0.5_slider_torque (Georg Martius <martius@informatik.uni-leipzig.de>) 00037 * slider patch for ode-0.5 00038 slider limit and forces have caused a torque. This is fixed with this patch 00039 00040 13.09.2005 ode_0.5_drawstuff_fog_tex2 00041 * drawstuff fog and texture2 patch for ode-0.5 + drawstuff_textures 00042 enables fog for sky and ground 00043 textures for ground and sky are adjustable 00044 00045 00046 19.09.2005 ode_0.5_lpzrobots 00047 * all in one patch 00048 00049 00050 */