inspectable.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *                                                                         *
00007  *   This program is free software; you can redistribute it and/or modify  *
00008  *   it under the terms of the GNU General Public License as published by  *
00009  *   the Free Software Foundation; either version 2 of the License, or     *
00010  *   (at your option) any later version.                                   *
00011  *                                                                         *
00012  *   This program is distributed in the hope that it will be useful,       *
00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00015  *   GNU General Public License for more details.                          *
00016  *                                                                         *
00017  *   You should have received a copy of the GNU General Public License     *
00018  *   along with this program; if not, write to the                         *
00019  *   Free Software Foundation, Inc.,                                       *
00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00021  *                                                                         *
00022  *   $Log: inspectable.h,v $
00023  *   Revision 1.5  2005/10/27 15:46:38  martius
00024  *   inspectable interface is expanded to structural information for network visualiser
00025  *
00026  *   Revision 1.4  2005/10/06 17:06:57  martius
00027  *   switched to stl lists
00028  *
00029  *   Revision 1.3  2005/09/11 11:20:01  martius
00030  *   virtual destructor
00031  *
00032  *   Revision 1.2  2005/08/06 20:47:54  martius
00033  *   Commented
00034  *
00035  *   Revision 1.1  2005/08/03 20:28:57  martius
00036  *   inspectable interface
00037  *
00038  *                                                                 *
00039  ***************************************************************************/
00040 #ifndef __INSPECTABLE_H
00041 #define __INSPECTABLE_H
00042 
00043 #include <list>
00044 #include <utility>
00045 #include <string>
00046 using namespace std;
00047 #include "stl_adds.h"
00048 
00049 /**
00050  * Interface for inspectable objects.
00051  * That means that one can read out some internal parameters indentified by string keys
00052 */
00053 class Inspectable {
00054 public:
00055 
00056   typedef string iparamkey;
00057   typedef double iparamval;  
00058 
00059   typedef struct ILayer{
00060     ILayer(const string& vectorname, const string& biasname, int dimension, int rank, const string& layername)
00061       : vectorname(vectorname), biasname(biasname), dimension(dimension), rank(rank), layername(layername) {}
00062     string vectorname;  //< prefix of the internal parameter vector e.g. "v"
00063     string biasname;    //< prefix of the internal parameter vector used as bias for the neurons e.g. "h"
00064     int dimension;      //< length of the vector (number of units)
00065     int rank;           //< rank of the layer (0 are input layers)
00066     string layername;   //< name of the layer as displayed by the visualiser
00067   }ILayer;
00068   
00069   typedef struct IConnection{
00070     IConnection(const string& matrixname, const string& vector1, const string& vector2)
00071       : matrixname(matrixname), vector1(vector1), vector2(vector2) {}
00072     string matrixname; //< matrix name is the prefix of the internal parameter matrix e.g. "A"
00073     string vector1;    //< vectorname of input layer
00074     string vector2;    //< vectorname of output layer
00075   }IConnection;
00076 
00077   /// nice predicate function for finding a Layer with its vectorname
00078   struct matchName : public unary_function<ILayer, bool> {
00079     matchName(string name) : name(name) {}
00080     string name;
00081     bool operator()(ILayer l) { return l.vectorname == name; }
00082   };
00083 
00084   virtual ~Inspectable(){}
00085   /** The list of the names of all internal parameters given by getInternalParams().
00086       The naming convention is "v[i]" for vectors 
00087        and "A[i][j]" for matrices, where i, j start at 0.
00088       @return: list of keys
00089    */
00090   virtual list<iparamkey> getInternalParamNames() const = 0;
00091   /** @return: list of values 
00092    */
00093   virtual list<iparamval> getInternalParams() const = 0;
00094 
00095   /** Specifies which parameter vector forms a structural layer (in terms of a neural network)
00096       The ordering is important. The first entry is the input layer and so on. 
00097       @return: list of layer names with dimension 
00098       
00099    */
00100   virtual list<ILayer> getStructuralLayers() const { return list<ILayer>();}
00101   /** Specifies which parameter matrix forms a connection between layers (in terms of a neural network)
00102       The orderning is not important.
00103       @return: list of layer names with dimension       
00104    */
00105   virtual list<IConnection> getStructuralConnections() const { return list<IConnection>();}
00106 
00107 };
00108 
00109 #endif

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