| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | [inline] |
| calcBoxLength() | OctaPlayground | [inline, protected, virtual] |
| create() | OctaPlayground | [inline, protected, virtual] |
| destroy() | OctaPlayground | [inline, protected, virtual] |
| getPose() | OctaPlayground | [inline, virtual] |
| getPosition() | AbstractObstacle | [inline] |
| OctaPlayground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const Pos &geometry=Pos(7, 0.2, 0.5), int numberCorners=8) | OctaPlayground | [inline] |
| odeHandle | AbstractObstacle | [protected] |
| osgHandle | AbstractObstacle | [protected] |
| pose | AbstractObstacle | [protected] |
| setColor(const Color &color) | AbstractObstacle | [inline, virtual] |
| setPose(const osg::Matrix &pose) | OctaPlayground | [inline, virtual] |
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | [inline] |
| update() | OctaPlayground | [inline, virtual] |
| ~AbstractObstacle() | AbstractObstacle | [inline, virtual] |
| ~OctaPlayground() | OctaPlayground | [inline, virtual] |