#include <selforg/matrix.h>
#include <selforg/position.h>
#include "osgforwarddecl.h"
#include <osg/Math>
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Namespaces | |
namespace | lpzrobots |
Functions | |
template<typename T> | |
T | lpzrobots::normalize360 (T v) |
osg::Matrix | lpzrobots::osgRotate (const double &alpha, const double &beta, const double &gamma) |
returns a rotation matrix (osg) with the given angles alpha, beta and gamma | |
Matrix | lpzrobots::osgMatrix2Matrixlib (const osg::Matrix &m) |
converts osg matrix to matrix of matrixlib | |
osg::Matrix | lpzrobots::rotationMatrixFromAxisX (const Axis &axis) |
returns a Rotation matrix that rotates the x-axis along with the given axis. | |
osg::Matrix | lpzrobots::rotationMatrixFromAxisZ (const Axis &axis) |
returns a Rotation matrix that rotates the z-axis along with the given axis. | |
double | lpzrobots::getAngle (const osg::Vec3 &a, const osg::Vec3 &b) |
returns the angle between two vectors (in rad) | |
matrix::Matrix | lpzrobots::odeRto3x3RotationMatrixT (const double R[12]) |
converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) | |
matrix::Matrix | lpzrobots::odeRto3x3RotationMatrix (const double R[12]) |
converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) | |
Position | lpzrobots::multMatrixPosition (const matrix::Matrix &r, Position &p) |
Multiplies 3x3 matrix with position. | |
Matrix | lpzrobots::getRotationMatrix (const double &angle) |
returns a rotation matrix with the given angle | |
Matrix | lpzrobots::getTranslationMatrix (const Position &p) |
returns a translation matrix with the given Position | |
Matrix | lpzrobots::removeTranslationInMatrix (const matrix::Matrix &pose) |
removes the translation in the matrix | |
Matrix | lpzrobots::removeRotationInMatrix (const matrix::Matrix &pose) |
removes the rotation in the matrix | |
double | lpzrobots::getAngle (Position a, Position b) |
returns the angle between two vectors |