00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 * $Log: mathutils.h,v $ 00024 * Revision 1.10 2007/09/27 10:47:04 robot3 00025 * mathutils: moved abs to selforg/stl_adds.h 00026 * simulation,base: added callbackable support, 00027 * added WSM (WindowStatisticsManager) funtionality 00028 * 00029 * Revision 1.9 2007/04/03 16:33:13 der 00030 * removed clip 00031 * 00032 * Revision 1.8 2006/08/08 17:04:47 martius 00033 * added new sensor model 00034 * 00035 * Revision 1.7 2006/07/14 12:23:56 martius 00036 * selforg becomes HEAD 00037 * 00038 * Revision 1.3.4.10 2006/07/10 12:07:16 martius 00039 * Matrixlib now in selforg 00040 * optimised compilation 00041 * 00042 * Revision 1.3.4.9 2006/06/27 14:14:30 robot3 00043 * -optimized mesh and boundingshape code 00044 * -other changes 00045 * 00046 * Revision 1.3.4.8 2006/03/29 15:10:11 martius 00047 * osgMatrix2matrixlib 00048 * 00049 * Revision 1.3.4.7 2006/03/05 10:58:18 robot3 00050 * added a template function normalize360 00051 * 00052 * Revision 1.3.4.6 2006/03/04 16:57:36 robot3 00053 * added a template function for abs 00054 * 00055 * Revision 1.3.4.5 2006/02/07 15:48:56 martius 00056 * axis 00057 * 00058 * Revision 1.3.4.4 2005/12/15 17:04:32 martius 00059 * getAngle 00060 * min, max and so on are template functions now 00061 * 00062 * Revision 1.3.4.3 2005/12/14 15:37:38 martius 00063 * rotation matrix for axis 00064 * 00065 * Revision 1.3.4.2 2005/11/24 16:21:45 fhesse 00066 * multMatrixPosition added 00067 * 00068 * Revision 1.3.4.1 2005/11/14 17:37:25 martius 00069 * moved to selforg 00070 * 00071 * Revision 1.3 2005/11/10 09:09:55 martius 00072 * use defines for definitions of sqrt, min, max... 00073 * 00074 * Revision 1.2 2005/10/27 14:16:11 martius 00075 * some bugs fixed, module now works 00076 * some functions from controller_misc.h are here now 00077 * 00078 * Revision 1.1 2005/10/27 12:15:22 robot3 00079 * several useful functions that provide mathematic operations 00080 * 00081 * * 00082 ***************************************************************************/ 00083 #ifndef __MATHUTILS_H 00084 #define __MATHUTILS_H 00085 00086 #include <selforg/matrix.h> 00087 #include <selforg/position.h> 00088 #include "osgforwarddecl.h" 00089 #include <osg/Math> 00090 00091 namespace lpzrobots { 00092 00093 class Axis; 00094 00095 /* template<typename T> */ 00096 /* inline T clip(T v,T minimum, T maximum) */ 00097 /* { return clampBelow(clampAbove(v,minimum),maximum); } */ 00098 00099 /*template<typename T> */ 00100 /* inline T abs(T v) */ 00101 /*{ return ((v>0)?v:-v); } */ 00102 00103 template<typename T> 00104 inline T normalize360(T v) 00105 { while (v>360) v-=360; while (v<360) v+=360; return v; } 00106 /*******************************************************************************/ 00107 00108 00109 /** 00110 * returns a rotation matrix (osg) with the given angles 00111 * alpha, beta and gamma 00112 */ 00113 osg::Matrix osgRotate(const double& alpha, const double& beta, const double& gamma); 00114 00115 /** 00116 converts osg matrix to matrix of matrixlib 00117 */ 00118 matrix::Matrix osgMatrix2Matrixlib(const osg::Matrix& m); 00119 00120 00121 /** 00122 returns a Rotation matrix that rotates the x-axis along with the given axis. 00123 The other 2 axis (y,z) are ambiguous. 00124 */ 00125 osg::Matrix rotationMatrixFromAxisX(const Axis& axis); 00126 00127 /** 00128 returns a Rotation matrix that rotates the z-axis along with the given axis. 00129 The other 2 axis (x,y) are ambiguous. 00130 */ 00131 osg::Matrix rotationMatrixFromAxisZ(const Axis& axis); 00132 00133 /** 00134 * returns the angle between two vectors (in rad) 00135 */ 00136 double getAngle(const osg::Vec3& a, const osg::Vec3& b) ; 00137 00138 /// converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) 00139 matrix::Matrix odeRto3x3RotationMatrixT ( const double R[12] ); 00140 00141 /// converts an ode rotation matrix into a 3x3 rotation matrix (matrixlib) 00142 matrix::Matrix odeRto3x3RotationMatrix ( const double R[12] ); 00143 00144 /*******************************************************************************/ 00145 00146 /** 00147 Multiplies 3x3 matrix with position 00148 */ 00149 Position multMatrixPosition(const matrix::Matrix& r, Position& p); 00150 00151 /** 00152 * returns a rotation matrix with the given angle 00153 */ 00154 matrix::Matrix getRotationMatrix(const double& angle); 00155 00156 00157 /** 00158 * returns a translation matrix with the given Position 00159 */ 00160 matrix::Matrix getTranslationMatrix(const Position& p) ; 00161 00162 00163 /** 00164 * removes the translation in the matrix 00165 */ 00166 matrix::Matrix removeTranslationInMatrix(const matrix::Matrix& pose); 00167 00168 00169 /** 00170 * removes the rotation in the matrix 00171 */ 00172 matrix::Matrix removeRotationInMatrix(const matrix::Matrix& pose) ; 00173 00174 00175 /** 00176 * returns the angle between two vectors 00177 */ 00178 double getAngle(Position a, Position b) ; 00179 00180 } 00181 00182 #endif