#include <motionblurcallback.h>
Public Member Functions | |
MotionBlurOperation (GlobalData &global) | |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1 | |
virtual void | operator() (osg::Object *object) |
MotionBlurOperation | ( | GlobalData & | global | ) | [inline] |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1
void operator() | ( | osg::Object * | object | ) | [virtual] |