#include <motionblurcallback.h>
Collaboration diagram for MotionBlurDrawCallback:
Public Member Functions | |
MotionBlurDrawCallback (GlobalData &global) | |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1 | |
virtual void | operator() (osgProducer::OsgSceneHandler &handler, Producer::Camera &camera) |
MotionBlurDrawCallback | ( | GlobalData & | global | ) |
globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1
void operator() | ( | osgProducer::OsgSceneHandler & | handler, | |
Producer::Camera & | camera | |||
) | [virtual] |