#include <noisegenerator.h>
Inherits WhiteNormalNoise.
Inheritance diagram for ColorNormalNoise:
Public Member Functions | |
ColorNormalNoise (double tau=0.05) | |
virtual | ~ColorNormalNoise () |
virtual void | init (unsigned int dimension, RandGen *randGen=0) |
initialization with the the given dimension for multidimensional noise | |
virtual double | generate () |
generate somehow distributed random number parameterized with min and max. | |
virtual void | add (double *value, double noiseStrength) |
adds multidimensional noise to the value field. | |
Protected Attributes | |
double | tau |
double | sqrttau |
double * | mean |
double | mean1channel |
double | factor |
ColorNormalNoise | ( | double | tau = 0.05 |
) | [inline] |
virtual ~ColorNormalNoise | ( | ) | [inline, virtual] |
virtual void add | ( | double * | value, | |
double | noiseStrength | |||
) | [inline, virtual] |
adds multidimensional noise to the value field.
Generic implementation calls generate for each channel. Overload this if you need different behavior.
value | field where noise is added. Must have length dimension (init()) |
Reimplemented from NoiseGenerator.
virtual double generate | ( | ) | [inline, virtual] |
generate somehow distributed random number parameterized with min and max.
valid only for ONE random number, use add() for adding this kind of noise to several channels
Reimplemented from WhiteNormalNoise.
virtual void init | ( | unsigned int | dimension, | |
RandGen * | randGen = 0 | |||
) | [inline, virtual] |
initialization with the the given dimension for multidimensional noise
dimension | dimensionality of vectors to be used by add | |
randGen | pointer to a random generator. If zero a new one generated internally |
Reimplemented from NoiseGenerator.
double factor [protected] |
double* mean [protected] |
double mean1channel [protected] |
double sqrttau [protected] |
double tau [protected] |