00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 * $Log: abstractground.h,v $ 00024 * Revision 1.11 2009/04/02 10:12:25 martius 00025 * Texture handling changed 00026 * 00027 * Revision 1.10 2008/04/17 15:59:00 martius 00028 * OSG2 port finished 00029 * 00030 * Revision 1.9.2.1 2008/04/15 16:21:52 martius 00031 * Profiling 00032 * Multithreading also for OSG and ODE but disables because of instabilities 00033 * 00034 * Revision 1.9 2007/12/06 10:02:49 der 00035 * abstractground: returns now cornerpoints 00036 * abstractobstacle: is now trackable 00037 * hudstatistics: supports now AbstractmMeasure 00038 * 00039 * Revision 1.8 2007/09/06 18:46:41 martius 00040 * printContours 00041 * 00042 * Revision 1.7 2007/08/24 11:53:10 martius 00043 * Change geometry 00044 * 00045 * Revision 1.6 2007/07/03 13:06:41 martius 00046 * groundplane thick 00047 * 00048 * Revision 1.5 2007/04/05 15:10:14 martius 00049 * extra ground substance 00050 * 00051 * Revision 1.4 2007/03/16 11:01:37 martius 00052 * abstractobstacle gets mor functionallity 00053 * setSubstance 00054 * 00055 * Revision 1.3 2006/08/11 15:41:04 martius 00056 * playgrounds handle non-quadratic ground planes 00057 * 00058 * Revision 1.2 2006/07/14 12:23:32 martius 00059 * selforg becomes HEAD 00060 * 00061 * Revision 1.1.2.9 2006/07/14 11:36:32 martius 00062 * revert to older revision of robot3 00063 * 00064 * Revision 1.1.2.8 2006/07/13 12:11:26 robot5 00065 * Using overhauled primitives Plane and Box. 00066 * Repeat texturing is supported by them now. 00067 * 00068 * Revision 1.1.2.7 2006/06/29 16:39:55 robot3 00069 * -you can now see bounding shapes if you type ./start -drawboundings 00070 * -includes cleared up 00071 * -abstractobstacle and abstractground have now .cpp-files 00072 * 00073 * Revision 1.1.2.6 2006/06/26 08:25:03 robot3 00074 * fixed ground texture bug 00075 * 00076 * Revision 1.1.2.5 2006/06/22 12:25:45 der 00077 * added setGroundTexture and setGroundColor 00078 * 00079 * Revision 1.1.2.4 2006/06/16 22:27:26 martius 00080 * getMainPrimtive 00081 * 00082 * Revision 1.1.2.3 2006/05/23 14:13:41 der 00083 * fixed initialization bug 00084 * 00085 * Revision 1.1.2.2 2006/05/23 13:37:45 robot3 00086 * -fixed some creating bugs 00087 * -setColor,setTexture and createGround must be 00088 * called before setPosition now 00089 * 00090 * Revision 1.1.2.1 2006/05/19 08:41:27 robot3 00091 * Class AbstractGround contains now basic routines like 00092 * creating the groundPlane, setPose and so on 00093 * 00094 * * 00095 * * 00096 ***************************************************************************/ 00097 #ifndef __ABSTRACTGROUND_H 00098 #define __ABSTRACTGROUND_H 00099 00100 #include <list> 00101 #include "abstractobstacle.h" 00102 #include <selforg/position.h> 00103 00104 namespace lpzrobots { 00105 00106 class Primitive; 00107 00108 // abstract class for any playground 00109 class AbstractGround : public AbstractObstacle { 00110 00111 public: 00112 00113 AbstractGround(const OdeHandle& odeHandle, const OsgHandle& osgHandle, 00114 bool createGround, double groundLength, double groundWidth, double wallThickness); 00115 00116 virtual ~AbstractGround(); 00117 00118 00119 virtual void setPose(const osg::Matrix& pose); 00120 00121 virtual void createGround(bool create); 00122 00123 /// sets texture of walls. Attention, repeats are so far ignored 00124 virtual void setTexture(const std::string& filename, double repeatOnX=1, double repeatOnY=1); 00125 00126 virtual Primitive* getMainPrimitive() const; 00127 00128 virtual void changeGeometry(double length, double width, double height, double factorxy); 00129 00130 /// prints the contour of the boxes into the file 00131 virtual void printContours(FILE* f); 00132 00133 /** 00134 * assigns the texture to the object 00135 */ 00136 virtual void setGroundTexture(const std::string& filename); 00137 00138 /** 00139 * sets the ground color 00140 * should be called before setPosition() 00141 * @param color values in RGBA 00142 */ 00143 virtual void setGroundColor(const Color& color); 00144 00145 /** 00146 * sets the substance of the ground. 00147 * @param substance description of the substance 00148 */ 00149 virtual void setGroundSubstance(const Substance& substance); 00150 00151 00152 /** 00153 * returns the corner points of the groundplane 00154 * @return list of the cornerpoints 00155 */ 00156 virtual std::list<Position> getCornerPointsXY(); 00157 00158 00159 00160 protected: 00161 00162 Primitive* groundPlane; // the groundplane 00163 bool creategroundPlane; 00164 double groundLength; 00165 double groundWidth; 00166 double wallThickness; 00167 std::string wallTextureFileName; 00168 Color groundColor; 00169 std::string groundTextureFileName; 00170 00171 virtual void createGround(); 00172 00173 }; 00174 00175 } 00176 00177 #endif