Robot Simulator of the Robotics Group for Self-Organization of Control
0.8.0
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#include <assert.h>
#include <osg/Texture2D>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/MatrixTransform>
#include <osgDB/ReadFile>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/TexEnv>
#include <osg/AlphaFunc>
#include "osgprimitive.h"
#include <selforg/stl_adds.h>
Namespaces | |
lpzrobots | |
forward declarations | |
Functions | |
ref_ptr< Material > | getMaterial (const Color &c, Material::ColorMode mode=Material::AMBIENT_AND_DIFFUSE) |
osg::Geode * | createRectangle (const OsgHandle &, const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, double repeatOnR, double repeatOnS) |
void | addTexture (Geode *geode, const TextureDescr &tex) |
Geode * | test () |