abstractground.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005-2011 LpzRobots development team                    *
00003  *    Georg Martius  <georg dot martius at web dot de>                     *
00004  *    Frank Guettler <guettler at informatik dot uni-leipzig dot de        *
00005  *    Frank Hesse    <frank at nld dot ds dot mpg dot de>                  *
00006  *    Ralf Der       <ralfder at mis dot mpg dot de>                       *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  ***************************************************************************/
00024 #ifndef __ABSTRACTGROUND_H
00025 #define __ABSTRACTGROUND_H
00026 
00027 #include <list>
00028 #include "abstractobstacle.h"
00029 #include <selforg/position.h>
00030 
00031 namespace lpzrobots {
00032 
00033   class Primitive; 
00034 
00035   // abstract class for any playground
00036   class AbstractGround : public AbstractObstacle {
00037 
00038 public:
00039 
00040     AbstractGround(const OdeHandle& odeHandle, const OsgHandle& osgHandle, 
00041                    bool createGround, double groundLength, double groundWidth, double wallThickness);
00042 
00043     virtual ~AbstractGround();
00044 
00045 
00046     virtual void setPose(const osg::Matrix& pose);
00047 
00048     virtual void createGround(bool create);
00049 
00050     virtual Primitive* getMainPrimitive() const;
00051 
00052     virtual void changeGeometry(double length, double width, double height, double factorxy);
00053     
00054     /// prints the contour of the boxes into the file
00055     virtual void printContours(FILE* f);
00056 
00057     /**
00058      * assigns the texture to the object
00059      */
00060     virtual void setGroundTexture(const std::string& filename);
00061 
00062     /**
00063      * sets the ground color
00064      * should be called before setPosition()
00065      * @param color values in RGBA
00066      */
00067     virtual void setGroundColor(const Color& color);
00068 
00069     /**
00070      * sets the substance of the ground. 
00071      * @param substance description of the substance
00072      */
00073     virtual void setGroundSubstance(const Substance& substance);
00074     
00075     
00076     /**
00077      * returns the corner points of the groundplane
00078      * @return list of the cornerpoints
00079      */
00080     virtual std::list<Position> getCornerPointsXY();
00081 
00082     /// size in x dimension
00083     virtual double getGroundLength(){ return groundLength; }
00084     /// size in y dimension
00085     virtual double getGroundWidth(){ return groundWidth; }
00086 
00087     virtual double getGroundThickness(){ return groundThickness; }
00088 
00089     virtual void   setGroundThickness(double thickness);
00090 
00091   protected:
00092 
00093     Primitive* groundPlane; // the groundplane
00094     bool creategroundPlane;
00095     double groundLength;
00096     double groundWidth;
00097     double wallThickness;
00098     double groundThickness;
00099     Substance groundSubstance;
00100     std::string wallTextureFileName;
00101     Color groundColor;
00102     std::string groundTextureFileName;
00103 
00104     virtual void createGround();
00105 
00106   };
00107 
00108 }
00109 
00110 #endif
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