Robot Simulator of the Robotics Group for Self-Organization of Control  0.8.0
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gripper.h File Reference
#include "substance.h"
#include "primitive.h"
#include "color.h"
#include <selforg/configurable.h>
#include <selforg/stl_map.h>
#include <vector>
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Classes

struct  GripperConf
 Configure object for Gripper. More...
 
class  Gripper
 A gripper can be attached to a primitive via its substance and implements gripping (a fixed joint) on collision with specified objects. More...
 

Namespaces

 lpzrobots
 forward declarations
 

Typedefs

typedef std::vector< Gripper * > GripperList