Robot Simulator of the Robotics Group for Self-Organization of Control  0.8.0
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PassiveMesh Member List

This is the complete list of members for PassiveMesh, including all inherited members.

AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle)AbstractObstacle
create()PassiveMeshinlineprotectedvirtual
destroy()PassiveMeshinlineprotectedvirtual
getAngularSpeed() const AbstractObstaclevirtual
getMainPrimitive() const PassiveMeshinlinevirtual
getOrientation() const AbstractObstaclevirtual
getPos()AbstractObstaclevirtual
getPose()AbstractObstaclevirtual
getPosition() const AbstractObstaclevirtual
getSpeed() const AbstractObstaclevirtual
getSubstance()AbstractObstaclevirtual
getTexture(int primitive, int surface) const AbstractObstaclevirtual
getTextures(int primitive) const AbstractObstaclevirtual
obstAbstractObstacleprotected
obstacle_existsAbstractObstacleprotected
odeHandleAbstractObstacleprotected
osgHandleAbstractObstacleprotected
PassiveMesh(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const std::string &filename, double scale=1.0, double mass=1.0)PassiveMeshinline
poseAbstractObstacleprotected
setColor(const Color &color)AbstractObstaclevirtual
setColor(const std::string &color)AbstractObstaclevirtual
setPos(const osg::Vec3 &pos)AbstractObstaclevirtual
setPose(const osg::Matrix &pose)PassiveMeshinlinevirtual
setPosition(const osg::Vec3 &pos)AbstractObstaclevirtual
setSubstance(const Substance &substance)AbstractObstaclevirtual
setTexture(const std::string &texturefilename)AbstractObstaclevirtual
setTexture(const TextureDescr &texture)AbstractObstaclevirtual
setTexture(int surface, const TextureDescr &texture)AbstractObstaclevirtual
setTexture(int primitive, int surface, const TextureDescr &texture)AbstractObstaclevirtual
texturesAbstractObstacleprotected
update()PassiveMeshinlinevirtual
~AbstractObstacle()AbstractObstaclevirtual
~PassiveMesh()PassiveMeshinline