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    Robot Simulator of the Robotics Group for Self-Organization of Control
    0.8.0
    
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This is the complete list of members for ClosedPlayground, including all inherited members.
| AbstractGround(const OdeHandle &odeHandle, const OsgHandle &osgHandle, bool createGround, double groundLength, double groundWidth, double wallThickness) | AbstractGround | |
| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
| changeGeometry(double length, double width, double height, double factorxy) | Playground | inlinevirtual | 
| ClosedPlayground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1) | ClosedPlayground | inline | 
| create() | ClosedPlayground | inlineprotectedvirtual | 
| createGround(bool create) | AbstractGround | virtual | 
| createGround() | AbstractGround | protectedvirtual | 
| creategroundPlane | AbstractGround | protected | 
| destroy() | ClosedPlayground | inlineprotectedvirtual | 
| factorlength2 | Playground | protected | 
| getAngularSpeed() const | AbstractObstacle | virtual | 
| getCornerPointsXY() | AbstractGround | virtual | 
| getGroundLength() | AbstractGround | inlinevirtual | 
| getGroundThickness() | AbstractGround | inlinevirtual | 
| getGroundWidth() | AbstractGround | inlinevirtual | 
| getMainPrimitive() const | AbstractGround | virtual | 
| getOrientation() const | AbstractObstacle | virtual | 
| getPos() | AbstractObstacle | virtual | 
| getPose() | AbstractObstacle | virtual | 
| getPosition() const | AbstractObstacle | virtual | 
| getSpeed() const | AbstractObstacle | virtual | 
| getSubstance() | AbstractObstacle | virtual | 
| getTexture(int primitive, int surface) const | AbstractObstacle | virtual | 
| getTextures(int primitive) const | AbstractObstacle | virtual | 
| groundColor | AbstractGround | protected | 
| groundLength | AbstractGround | protected | 
| groundPlane | AbstractGround | protected | 
| groundSubstance | AbstractGround | protected | 
| groundTextureFileName | AbstractGround | protected | 
| groundThickness | AbstractGround | protected | 
| groundWidth | AbstractGround | protected | 
| height | Playground | protected | 
| length | Playground | protected | 
| obst | AbstractObstacle | protected | 
| obstacle_exists | AbstractObstacle | protected | 
| odeHandle | AbstractObstacle | protected | 
| osgHandle | AbstractObstacle | protected | 
| Playground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1, bool createGround=true) | Playground | inline | 
| pose | AbstractObstacle | protected | 
| printContours(FILE *f) | AbstractGround | virtual | 
| roof | ClosedPlayground | protected | 
| setColor(const Color &color) | AbstractObstacle | virtual | 
| setColor(const std::string &color) | AbstractObstacle | virtual | 
| setGroundColor(const Color &color) | AbstractGround | virtual | 
| setGroundSubstance(const Substance &substance) | AbstractGround | virtual | 
| setGroundTexture(const std::string &filename) | AbstractGround | virtual | 
| setGroundThickness(double thickness) | AbstractGround | virtual | 
| setPos(const osg::Vec3 &pos) | AbstractObstacle | virtual | 
| setPose(const osg::Matrix &pose) | AbstractGround | virtual | 
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | virtual | 
| setSubstance(const Substance &substance) | AbstractObstacle | virtual | 
| setTexture(const std::string &texturefilename) | AbstractObstacle | virtual | 
| setTexture(const TextureDescr &texture) | AbstractObstacle | virtual | 
| setTexture(int surface, const TextureDescr &texture) | AbstractObstacle | virtual | 
| setTexture(int primitive, int surface, const TextureDescr &texture) | AbstractObstacle | virtual | 
| textures | AbstractObstacle | protected | 
| update() | AbstractObstacle | virtual | 
| wallThickness | AbstractGround | protected | 
| width | Playground | protected | 
| ~AbstractGround() | AbstractGround | virtual | 
| ~AbstractObstacle() | AbstractObstacle | virtual |