#include <primitive.h>
Inherits Primitive.
Inheritance diagram for Transform:
Public Member Functions | |
Transform (Primitive *parent, Primitive *child, const osg::Matrix &pose) | |
~Transform () | |
destructor deletes child object | |
virtual void | init (const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw) |
initialised the transform object. | |
virtual void | update () |
Updates the OSG nodes with ODE coordinates. | |
virtual OSGPrimitive * | getOSGPrimitive () |
returns the assoziated osg primitive if there or 0 | |
Protected Attributes | |
Primitive * | parent |
Primitive * | child |
osg::Matrix | pose |
Hides complexity of ODE TransformGeoms.
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destructor deletes child object
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returns the assoziated osg primitive if there or 0
Implements Primitive.
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initialised the transform object. This automatically initialises the child geom.
Implements Primitive.
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Updates the OSG nodes with ODE coordinates. This function must be overloaded (usually calls setMatrix of OsgPrimitives) Implements Primitive.
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