Playground Class Reference

#include <playground.h>

Inherits AbstractGround.

Inherited by ClosedPlayground.

Inheritance diagram for Playground:

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Collaboration diagram for Playground:

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List of all members.

Public Member Functions

 Playground (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1, bool createGround=true)

Protected Member Functions

virtual void create ()

Protected Attributes

double length
double width
double height
double factorlength2

Constructor & Destructor Documentation

Playground const OdeHandle odeHandle,
const OsgHandle osgHandle,
const osg::Vec3 dimension = osg::Vec3(7.0, 0.2, 0.5),
double  factorxy = 1,
bool  createGround = true
[inline]
 


Member Function Documentation

virtual void create  )  [inline, protected, virtual]
 

Implements AbstractGround.

Reimplemented in ClosedPlayground.


Member Data Documentation

double factorlength2 [protected]
 

double height [protected]
 

double length [protected]
 

double width [protected]
 


The documentation for this class was generated from the following file:
Generated on Tue Jan 16 02:14:50 2007 for Robotsystem of the Robot Group Leipzig by doxygen 1.3.8