#include <base.h>
Inherited by Simulation.
Inheritance diagram for Base:
Public Member Functions | |
virtual osg::Group * | makeScene () |
virtual osg::Node * | makeSky () |
virtual osg::Node * | makeGround () |
virtual osg::LightSource * | makeLights (osg::StateSet *stateset) |
virtual osg::Group * | createShadowedScene (osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) |
virtual | ~Base () |
Protected Attributes | |
dGeomID | ground |
osg::Group * | root |
OsgHandle | osgHandle |
OdeHandle | odeHandle |
bool | useShadow |
unsigned int | shadowTexSize |
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