#include <base.h>
Inherited by Simulation.
Inheritance diagram for Base:


Public Member Functions | |
| virtual osg::Group * | makeScene () |
| virtual osg::Node * | makeSky () |
| virtual osg::Node * | makeGround () |
| virtual osg::LightSource * | makeLights (osg::StateSet *stateset) |
| virtual osg::Group * | createShadowedScene (osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) |
| virtual | ~Base () |
Protected Attributes | |
| dGeomID | ground |
| osg::Group * | root |
| OsgHandle | osgHandle |
| OdeHandle | odeHandle |
| bool | useShadow |
| unsigned int | shadowTexSize |
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1.3.8