| createShadowedScene(osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) | Base | [virtual] |
| ground | Base | [protected] |
| makeGround() | Base | [virtual] |
| makeLights(osg::StateSet *stateset) | Base | [virtual] |
| makeScene() | Base | [virtual] |
| makeSky() | Base | [virtual] |
| odeHandle | Base | [protected] |
| osgHandle | Base | [protected] |
| root | Base | [protected] |
| shadowTexSize | Base | [protected] |
| useShadow | Base | [protected] |
| ~Base() | Base | [inline, virtual] |
1.3.8