BallJoint Class Reference

#include <joint.h>

Inherits Joint.

Inheritance diagram for BallJoint:

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Collaboration diagram for BallJoint:

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List of all members.

Public Member Functions

 BallJoint (Primitive *part1, Primitive *part2, const osg::Vec3 &anchor)
virtual ~BallJoint ()
virtual void init (const OdeHandle &odeHandle, const OsgHandle &osgHandle, bool withVisual=true, double visualSize=0.2)
 initialises (and creates) the joint.
virtual void update ()
 should syncronise the Ode stuff and the OSG notes (if any)
virtual int getNumberAxes () const
 returns the number of Axes
virtual void setParam (int parameter, double value)
 sets the ODE joint parameter (see ODE manual)
virtual double getParam (int parameter) const
 return the ODE joint parameter (see ODE manual)

Protected Attributes

OSGPrimitivevisual

Constructor & Destructor Documentation

BallJoint Primitive part1,
Primitive part2,
const osg::Vec3 anchor
 

~BallJoint  )  [virtual]
 


Member Function Documentation

virtual int getNumberAxes  )  const [inline, virtual]
 

returns the number of Axes

Implements Joint.

double getParam int  parameter  )  const [virtual]
 

return the ODE joint parameter (see ODE manual)

Implements Joint.

void init const OdeHandle odeHandle,
const OsgHandle osgHandle,
bool  withVisual = true,
double  visualSize = 0.2
[virtual]
 

initialises (and creates) the joint.

If visual is true then ball is drawn as a sphere with radius of visualSize.

Implements Joint.

void setParam int  parameter,
double  value
[virtual]
 

sets the ODE joint parameter (see ODE manual)

Implements Joint.

void update  )  [virtual]
 

should syncronise the Ode stuff and the OSG notes (if any)

Implements Joint.


Member Data Documentation

OSGPrimitive* visual [protected]
 


The documentation for this class was generated from the following files:
Generated on Tue Jan 16 02:14:51 2007 for Robotsystem of the Robot Group Leipzig by doxygen 1.3.8