| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | [inline] |
| getPose()=0 | AbstractObstacle | [pure virtual] |
| getPosition() | AbstractObstacle | [inline] |
| odeHandle | AbstractObstacle | [protected] |
| osgHandle | AbstractObstacle | [protected] |
| pose | AbstractObstacle | [protected] |
| setColor(const Color &color) | AbstractObstacle | [inline, virtual] |
| setPose(const osg::Matrix &pose)=0 | AbstractObstacle | [pure virtual] |
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | [inline] |
| update()=0 | AbstractObstacle | [pure virtual] |
| ~AbstractObstacle() | AbstractObstacle | [inline, virtual] |
1.4.5