00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 * $Log: terrainground.h,v $ 00024 * Revision 1.9 2008/09/16 14:49:46 martius 00025 * use cmath instead of math.h 00026 * 00027 * Revision 1.8 2006/07/14 12:23:33 martius 00028 * selforg becomes HEAD 00029 * 00030 * Revision 1.7.4.4 2006/06/16 22:27:26 martius 00031 * getMainPrimtive 00032 * 00033 * Revision 1.7.4.3 2006/05/29 18:55:46 martius 00034 * moved from meshground to terrainground as it was in former times 00035 * 00036 * Revision 1.1.2.1 2006/05/28 22:14:56 martius 00037 * heightfield included 00038 * 00039 * 00040 * * 00041 ***************************************************************************/ 00042 #ifndef __TERRAINGROUND_H 00043 #define __TERRAINGROUND_H 00044 00045 #include <stdio.h> 00046 #include <cmath> 00047 00048 #include "heightfieldprimitive.h" 00049 #include "abstractobstacle.h" 00050 00051 namespace lpzrobots { 00052 00053 /** Class provides an terrain based on HeightFields. 00054 Can be loaded from image or from HeightFieldFiles 00055 */ 00056 class TerrainGround : public AbstractObstacle { 00057 public: 00058 00059 00060 /** Constructor 00061 @param odeHandle 00062 @param osgHandle 00063 @param filename name of the file to load. 00064 If ending is .ppm then it is considered as a bitmap height file. 00065 The coding mode is used to decode the heights. 00066 Otherwise it is consider to be a OSG HeightFieldFile 00067 @param texture image filename for the texture 00068 @param x_size size in x direction in world coordinates 00069 @param y_size size in y direction in world coordinates 00070 @param height height in world coordinates 00071 @param coding Coding mode, see OSGHeightField (this an own class, not in OSG) 00072 */ 00073 TerrainGround(const OdeHandle& odeHandle, const OsgHandle& osgHandle, 00074 const std::string& filename, const std::string& texture, 00075 double x_size, double y_size, double height, 00076 OSGHeightField::CodingMode coding = OSGHeightField::Red); 00077 00078 virtual ~TerrainGround(){} 00079 00080 /** 00081 * updates the position of the geoms ( not nessary for static objects) 00082 */ 00083 virtual void update(){ }; 00084 00085 virtual void setPose(const osg::Matrix& pose); 00086 00087 00088 virtual Primitive* getMainPrimitive() const { return 0; } 00089 00090 protected: 00091 virtual void create(); 00092 virtual void destroy(); 00093 00094 protected: 00095 std::string filename; 00096 std::string texture; 00097 HeightField* heightfield; 00098 double x_size; 00099 double y_size; 00100 double height; 00101 OSGHeightField::CodingMode coding; 00102 }; 00103 } 00104 00105 #endif