00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 *************************************************************************** 00023 * * 00024 * Camera Manipulation by mouse and keyboard * 00025 * * 00026 * $Log: cameramanipulatorRace.h,v $ 00027 * Revision 1.3 2009/07/30 11:52:52 guettler 00028 * new CameraHandle replacing static variables in the CameraManipulators 00029 * 00030 * Revision 1.2 2006/07/14 12:23:34 martius 00031 * selforg becomes HEAD 00032 * 00033 * Revision 1.1.2.1 2006/03/19 13:34:31 robot3 00034 * race mode now works 00035 * 00036 * 00037 * * 00038 ***************************************************************************/ 00039 #ifndef __CAMERAMANIPULATORRACE_H 00040 #define __CAMERAMANIPULATORRACE_H 00041 00042 #include "osgforwarddecl.h" 00043 #include "cameramanipulator.h" 00044 00045 namespace lpzrobots { 00046 00047 /** 00048 CameraManipulatorRace is a MatrixManipulator which provides Flying simulator-like 00049 updating of the camera position & orientation. 00050 Left mouse button: Pan and tilt 00051 Right mouse button: forward and sideways 00052 Middle mouse button: up and sideways 00053 */ 00054 00055 class CameraManipulatorRace : public CameraManipulator { 00056 00057 public: 00058 00059 CameraManipulatorRace(osg::Node* node,GlobalData& global, CameraHandle& cameraHandle); 00060 00061 /** returns the classname of the manipulator 00062 it's NECCESSARY to define this funtion, otherwise 00063 the new manipulator WON'T WORK! (but ask me not why) 00064 */ 00065 virtual const char* className() const { return "Race-Camera"; } 00066 00067 protected: 00068 00069 virtual ~CameraManipulatorRace(); 00070 00071 /** This handles robot movements, so that the camera movemenent is right affected. 00072 should be overwritten by new cameramanipulator 00073 */ 00074 virtual void calcMovementByAgent(); 00075 00076 }; 00077 } 00078 00079 #endif