base.cpp File Reference

#include <iostream>
#include <assert.h>
#include <osg/Node>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/TexEnv>
#include <osg/TexGen>
#include <osg/Depth>
#include <osg/StateSet>
#include <osg/ClearNode>
#include <osg/Transform>
#include <osg/MatrixTransform>
#include <osg/Light>
#include <osg/LightSource>
#include <osg/ShapeDrawable>
#include <osg/PolygonOffset>
#include <osg/CullFace>
#include <osg/TexGenNode>
#include <osgText/Font>
#include <osgUtil/CullVisitor>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgGA/AnimationPathManipulator>
#include "shadowcallback.h"
#include "base.h"
#include "primitive.h"
#include <selforg/callbackable.h>
#include <osgShadow/ShadowedScene>
#include <osgShadow/ShadowVolume>
#include <osgShadow/ShadowTexture>
#include <osgShadow/ShadowMap>
#include <osgShadow/SoftShadowMap>
#include <osgShadow/ParallelSplitShadowMap>

Include dependency graph for base.cpp:


Namespaces

namespace  lpzrobots

Variables

char lpzrobots::fragmentShaderSource_noBaseTexture []
char lpzrobots::fragmentShaderSource_withBaseTexture []

Generated on Fri Oct 30 16:29:01 2009 for Robot Simulator of the Robotics Group for Self-Organization of Control by  doxygen 1.4.7