00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 * $Log: playground.h,v $ 00024 * Revision 1.18 2008/02/07 14:25:29 der 00025 * added setWallTexture for PlayGround 00026 * 00027 * Revision 1.17 2007/08/28 09:25:13 martius 00028 * include primitive.h 00029 * 00030 * Revision 1.16 2007/08/24 11:53:10 martius 00031 * Change geometry 00032 * 00033 * Revision 1.15 2007/07/03 13:06:41 martius 00034 * groundplane thick 00035 * 00036 * Revision 1.14 2007/03/16 11:01:37 martius 00037 * abstractobstacle gets mor functionallity 00038 * setSubstance 00039 * 00040 * Revision 1.13 2006/09/21 22:09:12 martius 00041 * *** empty log message *** 00042 * 00043 * Revision 1.12 2006/08/11 15:41:04 martius 00044 * playgrounds handle non-quadratic ground planes 00045 * 00046 * Revision 1.11 2006/07/14 12:23:33 martius 00047 * selforg becomes HEAD 00048 * 00049 * Revision 1.10.4.16 2006/07/14 11:11:53 martius 00050 * revert to 1.10.4.12 00051 * 00052 * Revision 1.10.4.12 2006/06/29 16:39:55 robot3 00053 * -you can now see bounding shapes if you type ./start -drawboundings 00054 * -includes cleared up 00055 * -abstractobstacle and abstractground have now .cpp-files 00056 * 00057 * Revision 1.10.4.11 2006/05/23 13:37:34 robot3 00058 * -fixed some creating bugs 00059 * -setColor,setTexture and createGround must be 00060 * called before setPosition now 00061 * 00062 * Revision 1.10.4.10 2006/05/19 08:42:54 robot3 00063 * -some code moved to abstractground.h 00064 * -it's now possible creating a playground without a groundplane 00065 * 00066 * Revision 1.10.4.9 2006/05/18 14:32:12 robot3 00067 * walls are now textured with a wood texture 00068 * 00069 * Revision 1.10.4.8 2006/05/18 12:54:24 robot3 00070 * -fixed not being able to change the color after positioning 00071 * the obstacle 00072 * -cleared the files up 00073 * 00074 * Revision 1.10.4.7 2006/05/18 09:43:24 robot3 00075 * using existing texture image in cvs for the groundplane now 00076 * 00077 * Revision 1.10.4.6 2006/05/18 07:42:36 robot3 00078 * Grounds have now a groundPlane for shadowing issues 00079 * osgprimitive.cpp contains a bug that repeating textures (wrapping) 00080 * don't work, needs to be fixed 00081 * 00082 * Revision 1.10.4.5 2006/05/11 08:59:15 robot3 00083 * -fixed a positioning bug (e.g. for passivesphere) 00084 * -some methods moved to abstractobstacle.h for avoiding inconsistencies 00085 * 00086 * Revision 1.10.4.4 2006/03/29 15:04:39 martius 00087 * have pose now 00088 * 00089 * Revision 1.10.4.3 2006/01/10 20:27:15 martius 00090 * protected members 00091 * 00092 * Revision 1.10.4.2 2006/01/10 17:17:33 martius 00093 * new mode for primitives 00094 * 00095 * Revision 1.10.4.1 2005/12/06 10:13:23 martius 00096 * openscenegraph integration started 00097 * 00098 * Revision 1.10 2005/09/22 12:24:36 martius 00099 * removed global variables 00100 * OdeHandle and GlobalData are used instead 00101 * sensor prepared 00102 * 00103 * Revision 1.9 2005/09/13 13:19:57 martius 00104 * no texture 00105 * 00106 * Revision 1.8 2005/08/02 14:09:06 fhesse 00107 * factor between length in x and y direction 00108 * added to constructor 00109 * 00110 * Revision 1.7 2005/07/29 14:27:59 martius 00111 * color set to some red 00112 * 00113 * Revision 1.6 2005/07/18 14:52:33 martius 00114 * world and space are not pointers anymore. 00115 * 00116 * Revision 1.5 2005/07/07 10:24:23 martius 00117 * avoid internal collisions 00118 * 00119 * Revision 1.4 2005/06/15 14:22:11 martius 00120 * GPL included 00121 * * 00122 ***************************************************************************/ 00123 #ifndef __PLAYGROUND_H 00124 #define __PLAYGROUND_H 00125 00126 #include "mathutils.h" 00127 #include "abstractground.h" 00128 #include "primitive.h" 00129 00130 namespace lpzrobots { 00131 00132 class Playground : public AbstractGround { 00133 00134 protected: 00135 00136 double length, width, height; 00137 double factorlength2; 00138 00139 public: 00140 00141 Playground(const OdeHandle& odeHandle, const OsgHandle& osgHandle , 00142 const osg::Vec3& dimension = osg::Vec3(7.0, 0.2, 0.5) , 00143 double factorxy = 1, bool createGround=true) 00144 : AbstractGround(odeHandle, osgHandle, createGround, dimension.x(), dimension.x()*factorxy, dimension.y()) { 00145 00146 length=dimension.x(); 00147 width=dimension.y(); 00148 height=dimension.z(); 00149 factorlength2=factorxy; 00150 }; 00151 00152 virtual void changeGeometry(double length, double width, double height, double factorxy){ 00153 AbstractGround::changeGeometry(length, width, height, factorxy); 00154 this->length = length; 00155 this->width = width; 00156 this->height = height; 00157 this->factorlength2 = factorxy; 00158 if (obstacle_exists) { 00159 destroy(); 00160 create(); 00161 } 00162 } 00163 00164 virtual void setWallSubstance(const Substance& substance) { 00165 if (obstacle_exists) { 00166 FOREACH(std::vector<Primitive*>,obst,wall) { 00167 (*wall)->substance=substance; 00168 } 00169 } else 00170 std::cerr << "PlayGround::setWallSubstance() - PlayGround gound not created!\n"; 00171 00172 } 00173 00174 00175 protected: 00176 virtual void create(){ 00177 createGround(); 00178 00179 Box* box; 00180 osg::Vec3 offset(- (length/2 + width/2), 00181 0, 00182 height/2+0.01f/*reduces graphic errors and ode collisions*/); 00183 box = new Box( width , (length * factorlength2) + 2 * width , height); 00184 box->init(odeHandle, 0, osgHandle, Primitive::Geom | Primitive::Draw); 00185 box->setPose(osg::Matrix::translate(offset) * pose); 00186 box->getOSGPrimitive()->setTexture(wallTextureFileName); 00187 obst.push_back(box); 00188 00189 offset.x() = length/2 + width/2; 00190 box = new Box( width , (length * factorlength2) + 2 * width , height); 00191 box->init(odeHandle, 0, osgHandle, Primitive::Geom | Primitive::Draw); 00192 box->setPose(osg::Matrix::translate(offset) * pose); 00193 box->getOSGPrimitive()->setTexture(wallTextureFileName); 00194 obst.push_back(box); 00195 00196 offset.x() = 0; 00197 offset.y() = -( (length*factorlength2)/2 +width/2); 00198 box = new Box( length, width, height); 00199 box->init(odeHandle, 0, osgHandle, Primitive::Geom | Primitive::Draw); 00200 box->setPose(osg::Matrix::translate(offset) * pose); 00201 box->getOSGPrimitive()->setTexture(wallTextureFileName); 00202 obst.push_back(box); 00203 00204 offset.y() = (length*factorlength2)/2 +width/2; 00205 box = new Box( length, width, height); 00206 box->init(odeHandle, 0, osgHandle, Primitive::Geom | Primitive::Draw); 00207 box->setPose(osg::Matrix::translate(offset) * pose); 00208 box->getOSGPrimitive()->setTexture(wallTextureFileName); 00209 obst.push_back(box); 00210 00211 obstacle_exists=true; 00212 }; 00213 00214 }; 00215 00216 } 00217 00218 #endif