passivemesh.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *    frankguettler@gmx.de                                                 *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  *   $Log: passivemesh.h,v $
00024  *   Revision 1.5  2008/09/16 14:49:46  martius
00025  *   use cmath instead of math.h
00026  *
00027  *   Revision 1.4  2007/07/31 08:20:49  martius
00028  *   mesh without global
00029  *
00030  *   Revision 1.3  2006/10/15 15:42:59  robot3
00031  *   fixed package relation
00032  *
00033  *   Revision 1.2  2006/07/14 12:23:33  martius
00034  *   selforg becomes HEAD
00035  *
00036  *   Revision 1.1.2.5  2006/06/29 16:39:55  robot3
00037  *   -you can now see bounding shapes if you type ./start -drawboundings
00038  *   -includes cleared up
00039  *   -abstractobstacle and abstractground have now .cpp-files
00040  *
00041  *   Revision 1.1.2.4  2006/06/27 14:14:29  robot3
00042  *   -optimized mesh and boundingshape code
00043  *   -other changes
00044  *
00045  *   Revision 1.1.2.3  2006/06/23 09:01:14  robot3
00046  *   made changes on primitive Mesh
00047  *
00048  *   Revision 1.1.2.2  2006/06/16 22:27:26  martius
00049  *   getMainPrimtive
00050  *
00051  *   Revision 1.1.2.1  2006/05/29 19:17:41  robot3
00052  *   first version
00053  *
00054  *                                                                         *
00055  *                                                                         *
00056  ***************************************************************************/
00057 #ifndef __PASSIVEMESH_H
00058 #define __PASSIVEMESH_H
00059 
00060 #include <stdio.h>
00061 #include <cmath>
00062 
00063 #include "primitive.h"
00064 #include "osgprimitive.h"
00065 #include "abstractobstacle.h"
00066 
00067 namespace lpzrobots {
00068 
00069 /**
00070  *  (Passive) mesh as obstacle
00071  */
00072 class PassiveMesh : public AbstractObstacle{
00073   std::string filename;
00074   float scale;
00075   double mass;
00076 
00077   Mesh* mesh;
00078 
00079  public:
00080   
00081   /**
00082    * Constructor
00083    */
00084   PassiveMesh(const OdeHandle& odeHandle,
00085               const OsgHandle& osgHandle,
00086               const std::string& filename,
00087               double scale = 1.0, double mass = 1.0):
00088     AbstractObstacle::AbstractObstacle(odeHandle, osgHandle), 
00089     filename(filename), scale(scale), mass(mass){       
00090     mesh=0;
00091     obstacle_exists=false;    
00092   };
00093 
00094   ~PassiveMesh(){
00095     if(mesh) delete mesh;
00096   }
00097 
00098   /**
00099    * update position of mesh
00100    */
00101   virtual void update(){
00102     if(mesh) mesh->update();
00103   };
00104 
00105 /*   virtual void setTexture(const std::string& filename){ */
00106 /*     if(mesh) mesh->getOSGPrimitive()->setTexture(filename); */
00107 /*   } */
00108   
00109   virtual void setPose(const osg::Matrix& pose){
00110     this->pose = pose;
00111     if (obstacle_exists){
00112       destroy();
00113     }
00114     create();
00115   };
00116 
00117 
00118   virtual Primitive* getMainPrimitive() const { return mesh; }
00119   
00120  protected:
00121 
00122   virtual void create(){
00123     mesh = new Mesh(filename,scale);
00124     mesh->init(odeHandle, mass, osgHandle);
00125     osg::Vec3 pos=pose.getTrans();
00126     pos[2]+=mesh->getRadius();
00127     mesh->setPosition(pos);
00128     obstacle_exists=true;
00129   };
00130 
00131 
00132   virtual void destroy(){
00133     if(mesh) delete mesh;    
00134     obstacle_exists=false;
00135   };
00136 
00137 };
00138 
00139 }
00140 
00141 #endif

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