24 #ifndef __CAMERAMANIPULATORFOLLOW_H
25 #define __CAMERAMANIPULATORFOLLOW_H
46 virtual const char* className()
const {
return "Following Camera"; }
CameraManipulator is a MatrixManipulator which provides a flying camera updating of the camera positi...
Definition: cameramanipulator.h:55
virtual void calcMovementByAgent()
This handles robot movements, so that the camera movemenent is right affected.
Definition: cameramanipulatorFollow.cpp:41
osg::ref_ptr< osg::Node > node
Definition: cameramanipulator.h:160
virtual ~CameraManipulatorFollow()
Definition: cameramanipulatorFollow.cpp:39
virtual void setHomeViewByAgent()
Sets the right view and eye if the robot has changed.
Definition: cameramanipulatorFollow.cpp:56
Class which holds all data used by CameraManipulators.
Definition: camerahandle.h:54
Data structure holding all essential global information.
Definition: globaldata.h:57
CameraManipulatorFollow(osg::Node *node, GlobalData &global, CameraHandle &cameraHandle)
Definition: cameramanipulatorFollow.cpp:36
CameraManipulatorFollow is a MatrixManipulator which provides Flying simulator-like updating of the c...
Definition: cameramanipulatorFollow.h:40