straightline.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005-2011 LpzRobots development team                    *
00003  *    Georg Martius  <georg dot martius at web dot de>                     *
00004  *    Frank Guettler <guettler at informatik dot uni-leipzig dot de        *
00005  *    Frank Hesse    <frank at nld dot ds dot mpg dot de>                  *
00006  *    Ralf Der       <ralfder at mis dot mpg dot de>                       *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  ***************************************************************************/
00024 #ifndef __STRAIGHTLINE_H
00025 #define __STRAIGHTLINE_H
00026 
00027 #include "abstracttracksection.h"
00028 
00029 /**
00030  *  Abstract class (interface) for obstacles
00031  */
00032 class StraightLine : public AbstractTrackSection {
00033 
00034 public:
00035 
00036   /**
00037    * Constructor
00038    */
00039   StraightLine(const Position& p,const double& angle);
00040 
00041   /**
00042    * Constructor
00043    */
00044   StraightLine(const Matrix& pose);
00045 
00046   virtual ~StraightLine(){}
00047 
00048   void setCurveAngle(double alpha);
00049 
00050   /**
00051    * gives the position and rotation(angle) of the segment at the
00052    * end of the segment so that a new segment could be placed there
00053    * if you want to place the new segment, you must muliplicate:
00054    * getTransformedEndMatrix()*getPositionMatrix();
00055    */
00056   virtual Matrix getTransformedEndMatrix();
00057 
00058 
00059   /**
00060    * returns true if the real coordinates lay inside of the segment
00061    */
00062   virtual bool isInside(const Position& p);
00063 
00064 
00065   virtual double getSectionIdValue(const Position& p);
00066 
00067   virtual double getWidthIdValue(const Position& p);
00068 
00069 
00070   /**
00071    * returns the length of the segment,
00072    * here it is the length of the arc
00073    * formula is: radius * angle;
00074    */
00075   virtual double getLength();
00076   
00077   /**
00078    * returns the width of the segment,
00079    */
00080   virtual double getWidth();
00081   
00082   /**
00083    * sets the width of the segment,
00084    */
00085   virtual void setWidth(double w);
00086   
00087   
00088   /**
00089    * draws the obstacle (4 boxes for the playground)
00090    */
00091   virtual void draw();  
00092   
00093   virtual void create(dSpaceID space);
00094   
00095   virtual void destroy();
00096   
00097 protected:
00098   // this is the length of the segment
00099   double length;
00100   // this is the width of the segment
00101   // normally it should be the same like alle the other segments
00102   double width;
00103   dGeomID wallLeft; // the wall left to the street
00104   dGeomID wallRight; // the wall right to the street
00105   double widthWall;
00106   double heightWall;
00107   // angle is for straightline 0
00108   double angle;
00109   // determines if the curve goes right or left
00110   double isLeft;
00111 
00112   bool obstacle_exists;
00113 
00114   /**
00115    * obstacle color
00116    */
00117   Color color;
00118  
00119   void setProperties();
00120 };
00121 
00122 #endif
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