00001 /*************************************************************************** 00002 * Copyright (C) 2005-2011 LpzRobots development team * 00003 * Georg Martius <georg dot martius at web dot de> * 00004 * Frank Guettler <guettler at informatik dot uni-leipzig dot de * 00005 * Frank Hesse <frank at nld dot ds dot mpg dot de> * 00006 * Ralf Der <ralfder at mis dot mpg dot de> * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 ***************************************************************************/ 00024 00025 #ifndef SOUND_H_ 00026 # define SOUND_H_ 00027 00028 #include "pos.h" 00029 00030 namespace lpzrobots { 00031 00032 class OSGSphere; 00033 class OsgHandle; 00034 00035 /// Object that represents a sound signal in the simulator 00036 class Sound { 00037 public: 00038 Sound(double time, const Pos& pos, float intensity, float frequency, void* sender) 00039 : time(time), pos(pos), 00040 intensity(intensity), frequency(frequency), sender(sender), 00041 visual(0) {} 00042 00043 ~Sound(); 00044 00045 /// nice predicate function for finding old sound signals 00046 struct older_than : public std::unary_function<const Sound&, bool> { 00047 older_than(double time) : time(time) {} 00048 double time; 00049 bool operator()(const Sound& s) { return s.time < time; } 00050 }; 00051 00052 void render(const OsgHandle& osgHandle); 00053 00054 double time; 00055 Pos pos; ///< emission position 00056 float intensity; ///< intensity -1..1 00057 float frequency; ///< frequency -1..1 00058 void* sender; ///< pointer to the sender (can be used for self 00059 ///detection) 00060 00061 private: 00062 OSGSphere* visual; 00063 }; 00064 00065 } // end namespace 00066 00067 #endif /* !SOUND_H_ */