osgprimitive.h File Reference

#include <string>
#include <vector>
#include <osg/ref_ptr>
#include "osgforwarddecl.h"
#include "osghandle.h"
#include <osgDB/ReadFile>
#include <osgText/Text>
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Classes

class  TextureDescr
 holds texture file and repeat information. More...
class  OSGPrimitive
 Interface class for graphic primitives like spheres, boxes, and meshes, which can be drawn by OSG. More...
class  OSGDummy
 A dummy graphical object, which has no representation in the graphical world. More...
class  OSGPlane
 Graphical plane (represented as a large thin box, because OSG does not draw planes). More...
class  OSGBox
 Graphical box. More...
class  OSGBoxTex
 Graphical box with Textures. More...
class  OSGSphere
 Graphical sphere. More...
class  OSGCapsule
 Graphical capsule (a cylinder with round ends). More...
class  OSGCylinder
 Graphical cylinder. More...
class  OSGMesh
 Graphical Mesh or arbitrary OSG model. More...
class  OSGText
 Text to be displayed on the hud. More...

Namespaces

namespace  lpzrobots
 

forward declarations


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